Fantasy Grounds - Pathfinder RPG - Pathfinder Companion: Alchemy Manual

"Pathfinder RPG - Pathfinder Companion: Alchemy Manual Master your Craft! Harness the powers of alchemy with Pathfinder Player Companion: Alchemy Manual! Along with nearly 100 never-before-seen alchemical items, this volume features a brand-new rules subsystem for creating potent alchemical items on the fly using a variety of...

"Pathfinder RPG - Pathfinder Companion: Alchemy Manual


Master your Craft!
Harness the powers of alchemy with Pathfinder Player Companion: Alchemy Manual! Along with nearly 100 never-before-seen alchemical items, this volume features a brand-new rules subsystem for creating potent alchemical items on the fly using a variety of alchemical reagents and alchemical recipes. Whether you're brewing the magical dwarven ales of the Five Kings Mountains or honing the deadly secrets of the Daggermark Poisoners' Guild, you'll discover all the tools you need inside the Alchemy Manual!
Inside this book, you'll find:
  • New rules for crafting a wide variety of alchemical items in mere seconds using specialized reagents and alchemical processes.
  • Over 85 new alchemical tools, weapons, remedies, poisons, and drugs.
  • Entangle your foes with Kyonin alchemical arrows, bolster your allies' defenses with Belkzen bloodgorge or Pei Zin incense, and disintegrate the armor of entire armies with Thuvian wish alchemy.
  • Details on some of Golarion's most famous alchemical practitioners and their methods, including the firework makers of Varisia, the derro magisters of the Darklands, and the homunculus crafters of Ustalav.
  • New ways to craft and use alchemical items ranging from the practical to the bizarre, such as a method to use herbalism in place of alchemy and rules for crafting living oozes from raw ingredients.
  • A new class archetype, over a dozen new pieces of adventuring gear, new magic bottles to contain your alchemical creations, and much more!
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Written by Jason Nelson, Patrick Renie, and David N. Ross Cover Art by Kerem Beyit
 This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and Features the Following additions:

  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are pre-placed in starting locations on the map. You can edit these on the fly
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
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Price

Max: 12,79€

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Min: 12,79€