Fantasy Grounds - Pathfinder RPG - Campaign Setting: Inner Sea Monster Codex

"Pathfinder RPG - Campaign Setting: Inner Sea Monster Codex The Inner Sea region of the Pathfinder campaign setting is rife with monstrous foes, and 10 of the most fascinating are detailed in Pathfinder Campaign Setting: Inner Sea Monster Codex !

Additional content

This is a DLC for Fantasy Grounds VTT.
"Pathfinder RPG - Campaign Setting: Inner Sea Monster Codex

The Inner Sea region of the Pathfinder campaign setting is rife with monstrous foes, and 10 of the most fascinating are detailed in
Pathfinder Campaign Setting: Inner Sea Monster Codex ! From winged strix to aquatic gillmen, Golarion offers no shortage of iconic and inspiring antagonists to challenge any group of adventurers--and unexpected allies to aid them. Each entry presents a trove of information about the nature, history, society, and habits of one of Golarion's monstrous races, and ready-made examples of roles found among each creature type, from centaur foragers and cyclops lorekeepers to minotaur prophets and ogrekin looters.
Inside this book, you'll find creatures like:
  • Charau-ka, fierce simian humanoids who worship demons and possess a thirst for bloodshed.
  • Cyclopes, once part of a grand, ancient society but now reduced to a hunger sated only by sacrifice.
  • Gillmen, amphibious humanoids who claim to be the inheritors of the fallen Azlanti empire.
  • Girtablilus, bold scorpionfolk who guard the mysterious ruins of Golarion's deserts.
  • Strix, black-winged terrors intent on protecting their homeland from the human scourge.
  • Sadistic derros, malevolent minotaurs, aberrant ogrekin, and more!

The Inner Sea Monster Codex is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.
Written by John Compton, Paris Crenshaw, Mike Myler, Tork Shaw, and Larry Wilhelm
Cover art by Jason Engle

This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:

  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
"

Price

Max: 19,50€

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Min: 19,50€