Pathfinder RPG - Chronicles: Heart of the Jungle
The Jungle AwaitsFrom tropical coasts, where greedy colonial powers pillage the land, to remote jungles and rolling savannas of mystics and lion-riders, the Mwangi Expanse is a region of boundless opportunity. Underneath the steaming jungle canopy, the lost ruins of ancient giants shelter isolated tribes, bloodthirsty predators, and screaming hordes of demon-worshiping apes. Sites of ancient magic lie almost forgotten to the outside world, and a steady stream of bold explorers ventures into the trackless wilderness after legendary fountains of youth and cities of gold, never to return. For the jungle is a living, breathing entity, and it's always hungry... Heart of the Jungle is the perfect supplement for any jungle campaign.
Inside this book, you'll find:
- New rules for adventuring in the jungle, including hazards like diseases, fungi, poisonous plants, insect swarms, quicksand, and more.
- Nine new jungle cities, from the colonial trade town of Bloodcove to the cyclopean astrologer-fortress of Jaha, complete with full statistics and maps.
- Information on the many cultures of the Mwangi Expanse, encompassing both the major human tribes and the jungle's more alien and monstrous denizens.
- A detailed gazetteer of some of the Expanse's most legendary adventure sites, from the crashed flying city of Kho to the City of Hungry Spires.
- More than a dozen new maps of cities and jungles, each one highly detailed for GM reference or artistically rendered for player handouts.
- Five new monsters, including the flesh-eating botfly, the ancient jungle treant, and the terrifying ape-men known as angazhani.
- Massive random encounter tables for multiple jungle adventure terrain types.
by Tim Hitchcock, Jason Nelson, Amber Scott, Chris Self, and Todd Stewart
This book is intended for use with the Pathfinder Chronicles campaign setting and the Pathfinder Roleplaying Game, but it can be easily used in any game setting.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by: Wayne Arsenault Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic