"Pathfinder RPG - Pathfinder Companion: Dirty Tactics Toolbox
There are those who fight and die honorably, and there are those with pockets full of dirty tricks who live to brawl another day. Embrace the subversive with Dirty Tactics Toolbox, a player-focused manual filled with loads of deliciously devious tips, tricks, and rules options to ensure that your character never has to face a fair fight. Delve into the art of the ambush, research new poisons, and discover ways to enhance your sneak attacks and dirty trick combat maneuvers. And if none of that suits your sly sensibilities, arm yourself with magic that targets your enemy's jugular or turns her sword into an angry snake. Dirty Tactics Toolbox contains everything you need to gain the upper hand and then exploit the advantage mercilessly. Inside this book, you'll find:
- Tips for using all manner of poisons, including feats that empower envenomed weapons and infuse magic with toxins, plus details on a bevy of new poisons.
- General and specific tactics for using sneak attacks, plus new feats for characters who specialize in dealing precision damage.
- Expanded ideas for using the dirty trick combat maneuver, plus ways to combine combat maneuvers with guile and a new combat style for those who admire the cunning kitsune.
- Options for characters who worship trickster gods, such as manipulative Asmodeus and chaotic Calistria, plus a wasp familiar for the faithful of the Savored Sting.
- A wide range of new equipment tricks, including novel uses for boots, cloaks, nets, thieves' tools, and wondrous items, plus new equipment, magic armor and weapons, and spells for your crooked arsenal.
This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and Features the Following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are pre-placed in starting locations on the map. You can edit these on the fly
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them
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