Fantasy Grounds - Necessary Evil Archetype Cards

Necessary Evil Archetype Cards18 archetype cards feature ready-to-play characters, ideal for convention games, pick-up games, or store play. A veritable rogues gallery of Power Level II, III, and V supers, suitable to be the stars of your Necessary Evil campaign--or handy villains for your own stories!

Necessary Evil Archetype Cards


18 archetype cards feature ready-to-play characters, ideal for convention games, pick-up games, or store play. A veritable rogues gallery of Power Level II, III, and V supers, suitable to be the stars of your Necessary Evil campaign--or handy villains for your own stories!

The archetypes include:
  • The Dark Vigilante
  • The Shark Man
  • The Bow Hunter
  • The Web Spinner
  • The Winged Menace
  • The Shape Shifter
  • The Armor Clad
  • The Blaster
  • The Gadgeteer
  • The Scrapper
  • The Dark Sorcerer
  • The Stretcher
  • The Projector
  • The Executioner
  • The Space Warlord
  • The Galactic Mind
  • The Parasite
  • The Fallen God

Note: Necessary Evil requires the Savage Worlds core rules and Super Powers Companion to play.

Adapted for Fantasy Grounds by: Calum Mc Dermott
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the Savage Worlds Adventure Edition ruleset. Compatible with Fantasy Grounds Unity

Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.

Price

Max: 4,99€

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Min: 4,99€