More Ancestries & Cultures
Sixty-Four Ancestries & Cultures To Replace Race in 5e! - Based on Ancestry & Culture: An Alternative to Race in 5e
- 64 new ancestries & cultures
- Cultures based on the 11 geographic terrains and 8 planes of existence
- Fun new options like Owlbear Kin and Terrasquer, pictured below
- For even more choices, check out Custom Ancestries & Cultures!
What Is Ancestry & Culture: An Alternative to Race in 5e ? - Play a character of one ancestry raised in a different culture, like an orc raised by elves
- Play a character of mixed ancestry, like the child of a gnome and a halfling
- Replace the outdated concept of Race in D&D with ancestry & culture
- Convert existing races into ancestries and cultures
- Create your own custom culture
- Comes with two friendly one-shot adventures designed for players of all ages
Credits for More Ancestries & Cultures:
Written by Eugene Marshall; layout by Amy Marshall; cover art by Don Tantiado and Basith Ibrahim; interior art by Bien Flores, Don Tantiado, Basith Ibramhim, Dean Spencer, Rick Hershey, Jacob E. Blackmon, Donovan Reeves, Matt Morrow, Indi Martin, Brett Neufeld, Sade, Pawe? Czerwi?ski, David Bruggink, Eric Welch, Marco Bonomo, Silas Baisch & Bruno Balixa
Adapted for Fantasy Grounds by: Grimm Press Ltd Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and any ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded and if you are running Fantasy Grounds or Fantasy Grounds Unity.