Fantasy Grounds - D&D Adventurers League EB-10 Judgment of Iron

D&D Adventurers League EB-10 Judgment of Iron The Brelish army advances into the Mournland in a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison.

D&D Adventurers League EB-10 Judgment of Iron

The Brelish army advances into the Mournland in a doomed assault on the enclave of the Lord of Blades. A massacre is almost guaranteed - but the adventurers have other goals in mind. Amid the horror of war, they attempt to spring the artificer Sulring Mroranon from his prison.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 10, this is the third in a trilogy of adventures, the Dogs of War storyline.
Welcome to the Oracle of War campaign, a new 20-part standalone story for the D&D Adventurers League! You can play this adventure as part of your own Eberron: Rising from the Last War campaign, or as part of the Oracle of War organized play campaign. While this campaign runs under the umbrella of the Adventurers League, it utilizes different rules. You can familiarize yourself with these unique campaign rules by checking out the Oracle of War Player's Guide and Oracle of War DM's Guide, found in the D&D Adventurers League Players Pack.
Adapted for Fantasy Grounds by: Danny Stratton

Price

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