Seven Worlds Module 5: Chrysalis The fifth adventure in the Seven Worlds RPG epic campaign! After many grueling adventures the heroes finally reach Chrysalis, a bizarre place unknown to most humans. As the heroes attempt to overturn the political status quo, they discover the secret the leaders of this place have been working so hard to...
The fifth adventure in the Seven Worlds RPG epic campaign!
After many grueling adventures the heroes finally reach Chrysalis, a bizarre place unknown to most humans. As the heroes attempt to overturn the political status quo, they discover the secret the leaders of this place have been working so hard to keep hidden: The existence of a weapon that could stop the Devourers once and for all!
This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play. It is compatible with both Savage Worlds Deluxe and Savage Worlds Adventure Edition versions.
Adapted for Fantasy Grounds by: Alan Gober