Build 144.2

Mindustry

An open-ended factory management game with RTS and tower defense elements.

[list] [*] Optimized base memory usage slightly [*] Fixed logic blocks not re-enabling blocks when unlinking from them [*] Updated various Serpulo turret sprites/animations [*] Re-added the base builder AI rule and enabled it in the existing custom game attack/PvP maps [*] Buffed Tecta unit [*] Made file chooser on Linux now use Zenity when possible [*] Improved schematics used in base generation on Serpulo [*] Various minor improvements to modding API [/list]