An open-ended factory management game with RTS and tower defense elements.
[list]
[*] Optimized base memory usage slightly
[*] Fixed logic blocks not re-enabling blocks when unlinking from them
[*] Updated various Serpulo turret sprites/animations
[*] Re-added the base builder AI rule and enabled it in the existing custom game attack/PvP maps
[*] Buffed Tecta unit
[*] Made file chooser on Linux now use Zenity when possible
[*] Improved schematics used in base generation on Serpulo
[*] Various minor improvements to modding API
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