Build 143.1

Mindustry

An open-ended factory management game with RTS and tower defense elements.

[list] [*] Fixed startup crash when changing UI scale to 5% [*] Fixed network error when calling world logic explosion instruction with a null team [*] Fixed sector background simulation not taking into account builder/repair units [*] Fixed server-side network error when placing certain large logic schematics [*] Fixed force projector hitbox being a square [*] Fixed blank weapon stat boxes for certain units [*] Fixed various regressions from last release (batteries being broken in mods, server menus not closing...) [*] Added support for multi-barrel recoil in mods [*] Made duo barrels move separately when shooting [*] Improved stat display for various blocks [/list]