Build 142

Mindustry

An open-ended factory management game with RTS and tower defense elements.

Another minor maintenance release - the most notable change here is the addition of a boost toggle command option for Nova/Pulsar/etc. [list] [*] Actually fixed host research not syncing to clients correctly (for real this time) [*] Fixed Steam workshop maps displaying an error upon update attempt [*] Fixed Sublimates targeting ducts but being unable to hit them [*] Fixed sandbox displaying as survival with Discord integration [*] Fixed repair turrets incorrectly displaying status as red when not targeting [*] Fixed 'hidden' content (planets, etc) displaying in list of mod content [*] Fixed several crashes [*] Fixed Oct shield break effect being hexagonal [*] Improved mod dependency resolution [*] Buffed Conquer slightly, nerfed Collaris range slightly [*] Made Disrupt/Quell no longer target air units [*] Added a boost toggle command for units that can support it (nova, etc) - keep in mind that these units cannot shoot when flying, and will not try to find a landing position if blocked [/list]