An open-ended factory management game with RTS and tower defense elements.
Another minor maintenance release - the most notable change here is the addition of a boost toggle command option for Nova/Pulsar/etc.
[list]
[*] Actually fixed host research not syncing to clients correctly (for real this time)
[*] Fixed Steam workshop maps displaying an error upon update attempt
[*] Fixed Sublimates targeting ducts but being unable to hit them
[*] Fixed sandbox displaying as survival with Discord integration
[*] Fixed repair turrets incorrectly displaying status as red when not targeting
[*] Fixed 'hidden' content (planets, etc) displaying in list of mod content
[*] Fixed several crashes
[*] Fixed Oct shield break effect being hexagonal
[*] Improved mod dependency resolution
[*] Buffed Conquer slightly, nerfed Collaris range slightly
[*] Made Disrupt/Quell no longer target air units
[*] Added a boost toggle command for units that can support it (nova, etc) - keep in mind that these units cannot shoot when flying, and will not try to find a landing position if blocked
[/list]