An open-ended factory management game with RTS and tower defense elements.
[list]
[*] Fixed logic blocks resetting state on map load or connection changes
[*] Fixed "#" in any logic string breaking instructions
[*] Fixed crawlers not exploding next to cores
[*] Fixed certain status effect combinations not triggering damage
[*] Fixed waves being infinitely skippable when game is paused
[*] Fixed constructed blocks sometimes having low health on servers'
[*] Fixed enemy core items not syncing
[*] Fixed insect units not being able to walk over solid blocks on space floors
[*] Buffed Fortress, nerfed Scepter, buffed Reign, buffed Vela
[*] Made vaults/containers able to replace conveyors
[*] Made Surge Alloy discharge lightning when destroyed in containers (Contributed by @sk7725)
[*] Made player stop shooting when a controlled suicide unit is killed (prevents Crawler chain-deaths)
[*] Made team colors for relevant blocks display during placement (Contibuted by @Quezler)
[*] Improved liquid bridge throughput
[*] Improved power network removal performance
[*] Added list of content to mod info dialog
[*] Added icons to mod browser
[*] Added support for Jar mod import to mod browser
[*] Added re-import button to mod info - only works for newly imported Github mods
[*] Added "Repo" button to mod info
[*] Improved mod browser layout on wider screens
[*] Made mod importer/browser use the default Github branch for downloads. The "6.0" branch is no longer checked first make sure your default branch is set up correctly!
[/list]