Build 125 Released

Mindustry

An open-ended factory management game with RTS and tower defense elements.

[list] [*] Fixed enemy power nodes getting linked w/ allied ones, leading to buggy power behavior [*] Fixed chat not working when paused [*] Fixed 128+ cores on map breaking servers [*] Fixed editor breaking building links on resize [*] Fixed onscreen green lines occurring for specific GPUs/drivers [*] Made turrets/units take enemy hitbox size into account when targeting [*] Made builder/repair AI flee from enemies when idle [*] Made data export zip include folder entries and strip absolute file paths this may fix some issues with external archive programs [*] Added rules for unit cap control [Contributed by @TranquillyUnpleasant] [*] Added new splash damage algorithm should lead to faster & more accurate explosions, but may require balancing [*] Added log file for data-loading events should assist with fixing the data wipe bug [*] Mods: Fixed trailing commas in hjson files being parsed as part of unquoted strings [*] Mods: Many various bugfixes for json effects [*] Logic: Added tooltips to most instructions/operators [*] Logic: Added `===` operator for exact comparisons, e.g. null checks [*] Logic: Made 'invalid' operations such as sensing null blocks or 0/0 return null instead of 0 [*] Logic: Fixed units disappearing when moving to infinite position [*] Logic: Added sensor for force projector heat [/list] [i]For Build 125.1:[/i] [list] [*] Fixed player health bar glitching out at negative health [*] Fixed large power nodes sometimes not connecting to placed blocks [*] Made unit payloads draw with correct cell colors [*] Made all mods automatically get disabled upon client startup crash can be disabled in settings [*] Decreased impact reactor explosion radius [*] Decreased projectile building splash damage for smaller radii [*] Decreased splash damage radius for many various projectiles [*] Logic: Added tooltips for draw operations [*] Logic: Made invalid sensors for units return `null` [*] Mods: Stricter null checks for JSON mod objects [*] Mods: Added support for `abilities:` and `requirements:` in JSON unit definitions [*] Mods: Added support for `DrawBlock` parameters in JSON [*] Mods: Added support for FQCNs and modded class types in JSON [/list]