Explore a fantasy ocean-punk world, braving the deep with steam-powered marvels. Discover mysterious underwater treasures, but scarcity and ecological crises test survival. Rise, build, confront foes in this pixel-art ocean survival journey!
Hello everyone, this update we will add some new gameplay, such as taming pets, a variety of spiders; We also added some new post buildings and filled in more post resources.
[h3] New content and optimization [/h3]
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[*] Added pet system: pets will randomly appear on the ship, stay for a short time, need to be domesticated, one per person at most, can increase the owner's mood; Three for dogs and cats
[*] Added spider nests: Breeding common spiders (far Battle); Tarantula (far war); Sea Strider (Melee), falling spider silk can make clothes
[*] Add induction cooker: need electricity, cook faster
[*] Added ship Workshop (later) : Advanced ship materials (mortise and tenon, alloy, plywood) can be made.
[*] Added some "optical instrument" material recipes to the electronic equipment Desk
[*] Added Hell rock: The product of saprolite, chisel after the chance to appear hell crack, drop hell rock
[*] Optimize UI: Optimize layout, fonts, colors
[*] Optimize archive panel: Archive Preview panel displays the number of archives
[*] Add archive Deletion Confirmation panel: When deleting an archive, the Confirm deletion panel pops up
[*] Optimize unified production panel: do not operate again after clicking (prevent miscontact)
[*] Add renaming function: Provide character and pet renaming function
[*] Improved Relief Supplies panel: Added counting instructions;
[*] Optimized interlocking tower: requires power to operate
[*] Improved sand, dirt and torch stroke art
[*] Replace Build and mode shortcuts.
[*] Add worm skin to make anti-wound spines
[*] Grinder to add healing ointment, honey ointment formula;
[*] Optimization link board function: automatic identification of surrounding logon conditions
[*] Improved tutorials: Added "Fire", "login" and other tutorials, and added a prompt to click "harvest" after canceling harvest mode
[*] Increase the minimum number of islands to ensure that all resources are present
[*] Added shortcut keys for pause, toggle view, and Alert mode
[*] Increased diving harvest and added unique resources (biological eggs, vital essence and other later resources).
[*] Added still light effect
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[h3] Fix past exceptions [/h3]
[list]
[*] Fix jam and soda recipe errors (also fix cooking menu recipe localization issues)
[*] The fix tutorial inexplicably broke during construction
[*] Restore screen vibration
[*] Fixed unusable glands (and other item effects resources);
[*] Fixed forecloser's emergency panel: couldn't press the redemption button when there was gold
[*] Fixed an exception where a task cannot be assigned to a role after it is created
[*] Fix the location of ship buildings built on water that should not be able to build deck anomalies
[*] Repair the residual edge shadow caused by vibration, adjust the vibration size;
[*] Fixed sand firing products: Should be glass (not sand)
[*] Fixed lightning invisibility on rainy days
[*] Fixed Merchant Food package blank display
[*] Fixed treasure map pointer is not abnormal
[*] Fixed generator power unified recovery display
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[h3] Adjust numerical balance [/h3]
[list]
[*] Adjustment task flag is no longer checkable
[*] Tweaked Treasure Chests: Three skull monsters may appear (while treasure drops are optimized)
[*] Adjust the growth rate of Artemisiae sinensis (↑);
[*] Adjust the construction conditions of furnaces, current generators and water collectors;
[*] Adjust power base to unlock consumables, multiple Marine research consumables;
[*] Adjustment wetsuit must be shark skin
[*] Adjustment walrus nests and flamingo nests should not be demolished
[*] Adjustment of lending: change to low interest rate (per cycle)
[*] Tweaking the Tavern: Improve the collision volume
[*] Adjust simple still to coir, fishing net trap to coral (changed to rope)
[*] Adjust solid wood bed to eliminate seagrass demand;
[*] Adjusted excretion hints (only ICONS appear, omit names)
[*] Removed gold coins from being tradable
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