An experimental game. Simultaneous turn-based sci-fi combat. Simple controls, deep gameplay inspired by chess. Designed for randomised, 10 minute, low-stress, tactical matches to make you think. Play the first chapters and the arcade mode for free. Support development with feedback.
Story:
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[*] Hunter story mostly content-complete, needs to be cleaned up.
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Gameplay:
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[*] Scanners fixed crashing the game
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Menus:
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[*] Library Dictionary added "Class"
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