LK v6.10: Achievements, Boss Ability Upgrades, Crashes Fixed

Lone King

An experimental game. Simultaneous turn-based sci-fi combat. Simple controls, deep gameplay inspired by chess. Designed for randomised, 10 minute, low-stress, tactical matches to make you think. Play the first chapters and the arcade mode for free. Support development with feedback.

Steam Achievements: [list] [*] Completing story operations [*] Completing Game Types on hardest difficulty [/list] Story: [list] [*] Fixed certain missions crashing the game [*] Wraith mission "All Over Now" fixed Godel drawing under stars, Godel sprite improved [*] Saviour mission Purpose removed extra station in background [/list] Art: [list] [*] Tank Boss added lighting animation for its sprite during explosion [*] Shotgunner boss Plasma Barrier now moves gradually during turn instead of jumping to new position [*] Shotgunner boss Plasma Barrier fixed all slashes spawn at its first position after it moved [/list] GUI: [list] [*] Enemy Bosses now show their ability in the enemy info Window [*] Teyrn fixed "SPace Mines" typo [*] Enemy AI type None" renamed to "Standby" [*] Explosive Barrels now show blast radius when targeted [/list] Boss Ability Upgrades: [list] [*] Gunslinger boss now doubles trigger range [*] Shotgunner barrier health doubled [*] Berserker boss now has two ammo [*] Tank boss explosion duration now lasts two turns [*] Blaster boss total mines and total range increased [*] Heavy Gunner boss now launches 2 missiles per volley [*] Eliminator boss stealth trigger range increased and max energy increased [*] Heavy Melee boss now only decreases blinder timer if the player is blinded [/list] Gameplay: [list] [*] Shotgunner boss Plasma Barrier now destroys itself when owner is destroyed/runs out of life [*] Move Scanners updated not destroying themselves when outdated [/list] Menus: [list] [*] Library Templar group added [/list]