An experimental game. Simultaneous turn-based sci-fi combat. Simple controls, deep gameplay inspired by chess. Designed for randomised, 10 minute, low-stress, tactical matches to make you think. Play the first chapters and the arcade mode for free. Support development with feedback.
Move Scanner:
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[*] Added mode for cardioid sectors instead of points
[*] Backgrounds fixed not being cardioids
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Gameplay:
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[*] Laser Enemy fixed shield position and transparency being wrong
[*] Wraith Bomb fixed path being inaccurate
[*] Argent's Vernier Immobility defect now doesn't increase range, to fix move scanner showing wrong range
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GUI:
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[*] Ability button background fixed being offset
[*] EnAb Controller fixed line to target having wrong starting point
[*] Detected Status fixed tooltip stats timer using value for visibility
[*] Enemy Field of Fire text, title made clearer
[*] Game Messages moved title and text up
[*] Move scanner button fixed not making scanner for every move range
[*] Expansion Ability buttons fixed using wrong position if multiple maniples are used
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Menus:
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[*] Options menu added features from in-game menu
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Art:
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[*] Wraithblade now draws charging scythe while moving, has its own attack animations
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