An experimental game. Simultaneous turn-based sci-fi combat. Simple controls, deep gameplay inspired by chess. Designed for randomised, 10 minute, low-stress, tactical matches to make you think. Play the first chapters and the arcade mode for free. Support development with feedback.
GUI:
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[*] Expansion Abilities now show ability messages
[*] Wraithblade, Jammer Blades, Argent Screen fixed not having turn log entries
[*] Primer Grenades turn log entry tooltip now indicates which number grenade was fired
[*] Reaper Hacking Antenna fixed only setting turn log entry when turning off, and saying it turned on
[*] Missiles given name so they don't show up as blank in the Detonator turn log text
[*] Saviour fixed not showing shield as unavailable after shield projection
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Campaign:
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[*] Added Help menu
[*] Added Retreat feature
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Story:
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[*] Saviour campaign dialogue improved
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Station Base:
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[*] Base room chair, table improved
[*] Finished rooms for White, Wraith, Saviour, Reaper, Locked, Security
[*] Added dialogue options system
[*] Hangar02 added White One and Wraith
[*] Added help feature
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