LK v6.08 Level difficulty made more consistent

Lone King

An experimental game. Simultaneous turn-based sci-fi combat. Simple controls, deep gameplay inspired by chess. Designed for randomised, 10 minute, low-stress, tactical matches to make you think. Play the first chapters and the arcade mode for free. Support development with feedback.

GUI: [list] [*] Argent fixed using wrong ranges for move scanner [*] Argent fixed using minimum range instead of mid range for spear slash, causing the move scanner to not show the right ranges [*] Move Scanners made thinner [*] Move Scanner fixed line for lowest damage being wrong size [/list] Terrain: [list] [*] Ruins stage tunnels limited to top and left sides of map [*] Platforms and holes moved closer into playable area [*] Satellite stage pushed satellite 100 pixels further in to give more space to hide [/list] Moon Stage: [list] [*] Added platforms [*] Tiles fixed overlapping terrain [*] Added platforms, flat crater [*] Plateau fixed having wrong collision area [/list] Base Stage: [list] [*] Added walkway platform [*] Transport ship moved closed into playable area [/list]