An experimental game. Simultaneous turn-based sci-fi combat. Simple controls, deep gameplay inspired by chess. Designed for randomised, 10 minute, low-stress, tactical matches to make you think. Play the first chapters and the arcade mode for free. Support development with feedback.
GUI:
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[*] Argent fixed using wrong ranges for move scanner
[*] Argent fixed using minimum range instead of mid range for spear slash, causing the move scanner to not show the right ranges
[*] Move Scanners made thinner
[*] Move Scanner fixed line for lowest damage being wrong size
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Terrain:
[list]
[*] Ruins stage tunnels limited to top and left sides of map
[*] Platforms and holes moved closer into playable area
[*] Satellite stage pushed satellite 100 pixels further in to give more space to hide
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Moon Stage:
[list]
[*] Added platforms
[*] Tiles fixed overlapping terrain
[*] Added platforms, flat crater
[*] Plateau fixed having wrong collision area
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Base Stage:
[list]
[*] Added walkway platform
[*] Transport ship moved closed into playable area
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