An experimental game. Simultaneous turn-based sci-fi combat. Simple controls, deep gameplay inspired by chess. Designed for randomised, 10 minute, low-stress, tactical matches to make you think. Play the first chapters and the arcade mode for free. Support development with feedback.
Story:
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[*] Hunter story almost finished. Most of it is playable.
[*] Story missions fixed Objective tooltip crashing the game
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Menus:
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[*] Tabs system improved
[*] Library menu now uses tabs
[*] Library About menu fixed not showing text
[*] Dictionary added Slums, Market, Markdamit
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GUI:
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[*] Added timer for story objectives
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