An experimental game. Simultaneous turn-based sci-fi combat. Simple controls, deep gameplay inspired by chess. Designed for randomised, 10 minute, low-stress, tactical matches to make you think. Play the first chapters and the arcade mode for free. Support development with feedback.
CAMPAIGN MODE HAS BEEN ADDED: Play 8 missions, only being able to use each maniple once, and rescue fallen maniples. Select the best maniple based on the mission's location and enemy boss.
Gameplay:
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[*] Abilities fixed showing when unavailable: White Evasion, Transient Loss; Wraith Stealth Defect, Stealth Sensor, Targeting Error; Burner Reactive Armour, Tank Defect
[*] Burner's Blaster mode fixed checking for incoming damage where it would normally move instead of where it moves at short range
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Menus
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[*] Library Enemy Abilities tab removed tooltip help text intended for gameplay
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Rooms:
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[*] Map added for quick travel
[*] Hangars much improved
[*] Rooms added: Empty, Meeting, Security, Hallway 02, Hallway 03, Hangar 02
[*] You can now enter your room
[*] Fixed "Next" button not working when no dialogue but more scenes
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GUI:
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[*] GUI Ability messages now use the standard text colour to avoid difficulty reading
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Hotkeys:
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[*] Skip Animation hotkey added, applied to Campaign Win menu, Station Rooms, Movies
[*] Restart game fixed not using rebindable hotkey
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