LK v6.02

Lone King

An experimental game. Simultaneous turn-based sci-fi combat. Simple controls, deep gameplay inspired by chess. Designed for randomised, 10 minute, low-stress, tactical matches to make you think. Play the first chapters and the arcade mode for free. Support development with feedback.

Stealth System Redesign [list] [*] Enemy units now have radar system to see behind them. Enemy Jammer turns off radar when hacked. [*] Player new movement location, GUI status now indicates when you are hidden or sighted [*] Player removed setting invisibility when hidden [*] Player invisibility now makes model transparent, shaded now shows being hidden [/list] Gameplay: [list] [*] Burner fixed not applying DPS when only one tank remaining [/list] GUI: [list] [*] White Heatsink, Overheating now show radiator heat in tooltip stats [*] Reaper Overpowered power now shows in tooltip stats [*] Reaper Excess Power defect removed percent, now shows countdown in tooltip stats [*] GUI cleaned up passive ability bars, connector lines [*] GUI passive ability messages now elevate to avoid overlapping [*] Damage boxes redesigned and fixed overlapping new health box [*] Fixed drawing weakpoint angles during turn [*] Ability button backgrounds fixed being 1 pixel too high [/list] Menus: [list] [*] Manipulation images shortened and menu made taller to fit [*] Reference menu fixed drawing explosion sprite [*] Reference menu text improved and fixed typos [/list]