[img]{STEAM_CLAN_IMAGE}/41710134/d73facb591e11fe7468298ba39effb6d74df6465.gif[/img]
[b]Archtower v0.6.0.0 build is ready![/b]
Free Demo updated as well.
[b]v0.6.0.0 Patchnotes:[/b]
[expand type=details]
[h3][b]WHAT'S NEW[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] Some of the achievements are hidden, you can find hints through game playing (for old saves, descriptions of already known achievements will not be hidden)
[b]-Only for Alpha-[/b]
[*] New Floor 13
[*] New music track
[*] New enemy - Ratdog (+Fierce Ratdog)
[*] New enemy - Frost Slime (+Snow Slime)
[*] Peaceful critter - Penguin
[*] New gray loot on the new floor
[*] Chests with locks of level 4
[*] Max hero level 20
[*] For the 2nd class skill, 3 tier improvements are available for all classes
[*] Added level 20 food
[*] Added level 20 bandages
[*] Added level 20 ammo
[*] Added level 20 equipment
[*] 4 new achievements
[/list]
[h3][b]CHANGES[/b][/h3]
[list]
[b]-Only for Alpha-[/b]
[*] It is now easier to encounter a toxic slime on the quest “Nature of Toxicity”
[*] Level 15 food and bandages are available from the tavern keeper and the nurse after completing Act 2, instead of Act 3
[*] Poisoner, basic skill, improvement on defense ban, duration is not reduced by poison resistance
[*] Firestarter, second skill, upgrade for projectile speed also reduces EP cost by 15%
[*] Vandal, second skill, base cost increased to 25 RP
[*] Vandal, second skill, damage upgrade also increases cost by +5 RP
[*] The “Stock-taking” achievement requires 3 times less
[*] Achievements “Plumber”, “Alone in the dark”, “Need for restroom” additionally give gold in reward
[*] All class-specific achievements have more unique names
[*] Unlocked achievements are labeled with “New” marking
[*] Other minor changes
[/list]
[h3][b]FIXES[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] Fixed a crash in Clan's Domain at low levels
[b]-Only for Alpha-[/b]
[*] Fixed water circles from other characters not working properly
[*] Fixed freezing status flickering when exiting a tower
[*] Bugfix, there were extra sounds at the beginning of 10-1
[*] Bugfix, Vagabond, upgrade on throwing two stones worked not quite right
[*] Fixed incorrect appearance of level 16 throwing stones
[*] Other minor fixes
[/list][/expand]
[previewyoutube=FXYFCkd1dhM;full][/previewyoutube]
https://store.steampowered.com/app/1837690/Archtower/