Archtower v0.6.0.0 patchnotes

[img]{STEAM_CLAN_IMAGE}/41710134/d73facb591e11fe7468298ba39effb6d74df6465.gif[/img] [b]Archtower v0.6.0.0 build is ready![/b] Free Demo updated as well. [b]v0.6.0.0 Patchnotes:[/b] [expand type=details] [h3][b]WHAT'S NEW[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] Some of the achievements are hidden, you can find hints through game playing (for old saves, descriptions of already known achievements will not be hidden) [b]-Only for Alpha-[/b] [*] New Floor 13 [*] New music track [*] New enemy - Ratdog (+Fierce Ratdog) [*] New enemy - Frost Slime (+Snow Slime) [*] Peaceful critter - Penguin [*] New gray loot on the new floor [*] Chests with locks of level 4 [*] Max hero level 20 [*] For the 2nd class skill, 3 tier improvements are available for all classes [*] Added level 20 food [*] Added level 20 bandages [*] Added level 20 ammo [*] Added level 20 equipment [*] 4 new achievements [/list] [h3][b]CHANGES[/b][/h3] [list] [b]-Only for Alpha-[/b] [*] It is now easier to encounter a toxic slime on the quest “Nature of Toxicity” [*] Level 15 food and bandages are available from the tavern keeper and the nurse after completing Act 2, instead of Act 3 [*] Poisoner, basic skill, improvement on defense ban, duration is not reduced by poison resistance [*] Firestarter, second skill, upgrade for projectile speed also reduces EP cost by 15% [*] Vandal, second skill, base cost increased to 25 RP [*] Vandal, second skill, damage upgrade also increases cost by +5 RP [*] The “Stock-taking” achievement requires 3 times less [*] Achievements “Plumber”, “Alone in the dark”, “Need for restroom” additionally give gold in reward [*] All class-specific achievements have more unique names [*] Unlocked achievements are labeled with “New” marking [*] Other minor changes [/list] [h3][b]FIXES[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] Fixed a crash in Clan's Domain at low levels [b]-Only for Alpha-[/b] [*] Fixed water circles from other characters not working properly [*] Fixed freezing status flickering when exiting a tower [*] Bugfix, there were extra sounds at the beginning of 10-1 [*] Bugfix, Vagabond, upgrade on throwing two stones worked not quite right [*] Fixed incorrect appearance of level 16 throwing stones [*] Other minor fixes [/list][/expand] [previewyoutube=FXYFCkd1dhM;full][/previewyoutube] https://store.steampowered.com/app/1837690/Archtower/