Archtower is a mixture of ARPG and Roguelite. Explore the mysterious Tower, build your characters, improve and develop your clan. Use different skills from power crystals to optimize your builds. And try to survive. But don't worry, the game gives you options to keep your life and loot on defeat.
[img]{STEAM_CLAN_IMAGE}/41710134/acf717ca4cb6992134785a8af5521bfccb86fbaa.gif[/img]
[b]Archtower v0.5.12.0 build is ready![/b]
Free Demo updated as well.
[b]v0.5.12.0 Patchnotes:[/b]
[expand type=details]
[h3][b]WHAT'S NEW[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] You can block with melee weapons (except brass knuckles) if your second hand is empty or a trinket is used
[b]-Only for Alpha-[/b]
[*] New perk “Battle Master” (Lv 10, STR/DEX 40)
[*] New quest line
[*] New minibosses for the Dust Arena after new quests
[*] Crystal absorption
[*] Added epic versions for every power crystal (via absorption)
[*] New power crystal “Trapping Net”
[*] New power crystal “Fire Trap”
[*] New power crystal “Electro Trap”
[*] 8 new achievements
[*] Maximum clan level increased to 80
[/list]
[h3][b]CHANGES[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] The damage of unarmed attacks is based on STR/DEX (whichever is higher), not just STR alone
[*] Trinkets are available to all classes except "Firestarter" and "Electro"
[*] Skills that deal multiple weapon strikes do not use the second hand if weapon blocking is available
[*] On most faction locations, if reputation is high, the range of quests displayed on the mini-map is not limited, as in the camp and the clan's domain
[*] Slightly reduced the maximum damage of shield slamming
[*] Increased bleed damage for the “Bleeding Cut” crystal
[*] Significantly increased the chance of burning for the “Fire Bolt" crystal
[*] Other minor changes
[b]-Only for Alpha-[/b]
[*] Reduced the number of batbirds on Floor 12
[*] The perk “Insight”, also calculates attack speed for crystal rods from INT instead of DEX
[*] The old “Battle Master” perk has been renamed to “Combo Master”
[*] Perfect Block also works against some ranged attacks
[*] Achievements for sending via courier increase its max weight more and unlock additional slots for the sending
[*] The cost increase (+1 TP) for epic versions of the crystal skill for Trick Points is nullified when it enhanced up to +4
[*] Additional damage to shields has been increased for corresponding skills and skill upgrades
[*] Rewards for achievements in the form of crystal currency have been increased
[*] Achievements related to specific enemies are now additionally rewarded with crystal currency
[*] Other minor changes
[/list]
[h3][b]FIXES[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] Error correction in localization texts
[*] In some quests sometimes the text did not fit in the dialog window
[*] Fixed shortening of long quest names in dialogs and quest log
[*] Fixed inconsistent position of pluses when adding additional STR/DEX/INT stats
[*] Minor font fixes
[*] Bugfix, often throwing the smoke bottle of blue cultists was too fast
[*] Other minor fixes
[b]-Only for Alpha-[/b]
[*] When retiring, item transfers are not counted in the achievement for picking up dropped loot
[*] Fixed display issues with some new swords for 3rd-person view
[*] Fixed incorrect collisions of stones into the hero's back when blocking is active
[*] Achievements for parrying rats and ogres now take into account parrying with a perfect block
[*] Fixed bugs and crashes when using the Rogue's Smoke Bomb during some enemy attacks
[*] Bugfix, ice shards and ice spikes didn't knock Rogue out of stealth
[*] Bugfix, fixed a crash when trying to compare crystals with an empty master slot
[*] Bugfix, fixed coloring of water matching the color of enemies' health when it is displayed as numbers instead of bars
[*] Bugfix, fixed situations with massive ringing of achievement sound on game startup for no reason
[*] Fixed incorrect trap limit calculation
[*] Other minor fixes
[/list][/expand]
[previewyoutube=bKZLe6BrQRw;full][/previewyoutube]
https://store.steampowered.com/app/1837690/Archtower/