Archtower v0.5.2.0 patchnotes

Archtower

Archtower is a mixture of ARPG and Roguelite. Explore the mysterious Tower, build your characters, improve and develop your clan. Use different skills from power crystals to optimize your builds. And try to survive. But don't worry, the game gives you options to keep your life and loot on defeat.

[img]{STEAM_CLAN_IMAGE}/41710134/3fb7d86f943fafcc9895b8333168c8e6ca997ec7.gif[/img] [b]Archtower v0.5.2.0 build is ready![/b] Free Demo updated as well. [b]v0.5.2.0 Patchnotes:[/b] [expand type=details] [h3][b]WHAT'S NEW[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] Max clan level increased up to 55 [b]-Only for Alpha-[/b] [*] Added trading cards and badges in Steam! [*] Added profile backgrounds for Steam [*] Added emoticons for Steam and Discord [*] 17 new achievements [*] New quests for second skill (Harbinger, Pugilist) [*] New quest locations [*] New track [/list] [h3][b]CHANGES[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] Journal, Achievements, added scrollable subpages for big subsections of achievements [*] Consumables and skill items now have a common cooldown 1 sec [*] It is more clear, that Skill Master resets your skill upgrades [*] Added pop-up message when you use a flint, that you need something to light it using it [*] Sergeant Yax's greeting message depends on the character's level [*] Other minor changes [b]-Only for Alpha-[/b] [*] "Rookie" achievement, instead of char level 10 it requires level 5 [*] Slightly more detailed description on same quest items for Wisdom Keepers [*] Char limit in tavern increased from 12 to 16 [*] For 50th clan level you increase tavern char limit even more for +8 (up to 24) [*] More slower cost rising of char slots in tavern [*] Quest to unlock bracelets, decreased required crystals from 50 to 30 [*] Other minor changes [/list] [h3][b]FIXES[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] Fixed the method of quest item drop in the quest to return money to the blacksmith, to avoid duplicates [*] Optimized excessive amounts of shards/decals/stains on walls and floors [*] Bugfix, "Clumsy" characters correctly break barrels on touch [*] Bugfix, Hound could not dodge some dodgeable ranged attacks [*] Bugfix, heroes and hound, now as well as mobs, can't dodge in fear/stun/entrapment state. [*] Bugfix, Archer, Quick Shot, had 0 damage in skill description [*] Other minor fixes [b]-Only for Alpha-[/b] [*] Fixed incorrect movement of the elf between quests on the Floor 6 [*] Other minor fixes [/list][/expand] [previewyoutube=icqkg9ua98E;full][/previewyoutube] https://store.steampowered.com/app/1837690/Archtower/