Archtower is a mixture of ARPG and Roguelite. Explore the mysterious Tower, build your characters, improve and develop your clan. Use different skills from power crystals to optimize your builds. And try to survive. But don't worry, the game gives you options to keep your life and loot on defeat.
[img]{STEAM_CLAN_IMAGE}/41710134/9100175cfde0af2728ef4253eef04e004601eaa9.gif[/img]
[b]Archtower v0.5.10.0 build is ready![/b]
Free Demo updated as well.
[b]v0.5.10.0 Patchnotes:[/b]
[expand type=details]
[h3][b]WHAT'S NEW[/b][/h3]
[list]
[b]-Only for Alpha-[/b]
[*] New Floor 12
[*] New enemy - Blue batbird (+Frosty batbird)
[*] New enemy - Frostweaver (+Iceweaver)
[*] New enemy - Shadow (+Night Shadow)
[*] New enemy - Blade (+Honed Blade)
[*] New power crystal - "Ice Arrow" (quality - good, rare, epic)
[*] New power crystal - "Frost Bolt" (quality - good, rare, epic)
[*] New power crystal - "Puncturing Strike" (quality - rare)
[*] Epic versions of 5 power crystals
[*] New grey junk for sale
[*] New accumulating effect "Freezing".
[*] Added courier system to send some loot to the stash
[*] New microquest to unlock the courier (Dust Exiles)
[*] 5 new achievements
[/list]
[h3][b]CHANGES[/b][/h3]
[list]
[b]-Only for Alpha-[/b]
[*] Level 18 equipment can now be obtained on the 12th floor, not just from a rare merchant
[*] Crystal empowering has been enhanced, from 2% to 3% per empowerment
[*] Some attacks that hit based on max health are 50% weaker against the hound
[*] Added radius display for some old enemy aoe attacks for the "Story" difficulty
[*] Achievement "I can do that too", requirement reduced from 10 to 5
[*] Achievement "Not so fast!", requirement reduced from 5 to 3
[*] Added visual effect when using antidote
[*] Act 2, noble elf knights also drop "Ice Arrow" crystals
[*] Redrawn sprites for the most effects of tinctures
[*] Rare merchant sells another crystal (Puncturing Strike)
[*] Epic Achievement Fame Reward has been increased from 1000 to 1200
[*] Other minor changes
[/list]
[h3][b]FIXES[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] Error corrections in localization texts
[*] At the beginning of some levels the map could be opened partially incorrectly
[b]-Only for Alpha-[/b]
[*] Bugfix, some (inappropriate) attacks were not knocking the hound out of its fear state
[*] Bugfix, fixed incorrect damage calculations for goblin assassin damage on the hound
[*] Added forgotten cockroaches to the 11th floor
[*] Bugfix, enhancing and reforging items is interrupted if you move items in the process
[*] Bugfix, the hound no longer tries to climb the stairs in some quest locations
[*] Other minor fixes
[/list][/expand]
[previewyoutube=SrniOxvhdAk;full][/previewyoutube]
https://store.steampowered.com/app/1837690/Archtower/