[img]{STEAM_CLAN_IMAGE}/41710134/d44eb0b7c260e085575c68d8bc8b84ff1dbdebee.gif[/img]
[b]Archtower v0.5.7.0 build is ready![/b]
Free Demo updated as well.
[b]v0.5.7.0 Patchnotes:[/b]
[expand type=details]
[h3][b]WHAT'S NEW[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] Smooth health reduction on player and enemy health scales
[*] Smooth increase/decrease for RP/TP/EP/SP and Exp bars
[*] Enemy health bars have lines for easy determination of approximate amount of health
[b]-Only for Alpha-[/b]
[*] 4 new achievements
[*] The maximum character level has been raised to 17
[*] At level 17 there are tier 3 upgrades of the main skill available for every class
[*] New player effect "Defense Ban" (can't block or dodge)
[*] New perk "Hot Temper" (for Rage users)
[/list]
[h3][b]CHANGES[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] Slight movement of clouds on the title screen
[*] More minimalistic Exp bar for simplified interface options
[*] Setting of enemy health display "Bars" is split into "New Bars" (bars with lines) and "Simple Bars" (as it was)
[*] New charge effect for Fighters
[*] The "Sell Junk" button is illuminated much more strongly if you hover over any "Junk" item
[*] The "Sell Junk" button is customizable in the trade window itself, removed this option from Settings
[*] Some small changes in localization files
[*] Firestarter, Flame Vial, base flame existence time is reduced from 2.5~3 sec to 2~2.5 sec
[*] "Inner Energy" and "Tricky Techniques" perks now require level 10
[*] Revamped the graphic effects of electrical skills
[*] Other minor changes
[b]-Only for Alpha-[/b]
[*] When enemies increase their maximum health, their health is always displayed even if they have full health and no special skill charges
[*] After completing Act 3, the end of level 8-2 changes slightly
[*] Poisoner, Passive Skill, Crit damage upgrade enhanced from +20% to +30%
[*] Electro, Main skill, range upgrade enhanced from +25% to +30%
[*] Stormkeeper, "Statics" upgrade has been renamed to "Resonance"
[*] When a Hound is so far away that it just jumps to the player, the Stalker's main skill icon on the panel changes
[*] Plants are more visible to characters who can gather them
[*] Other minor changes
[/list]
[h3][b]FIXES[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] Some slight code optimization
[*] Bugfix, incorrect display of item sorting tooltips for gamepad
[*] Bugfix, some skills could not break lamps on the ceiling
[*] For characters who can't read, the Spanish localization uses characters from Spanish instead of English
[*] Bugfix, buffs and debuffs on enemies were slightly shifted to the left
[*] Other minor fixes
[b]-Only for Alpha-[/b]
[*] Once again an attempt to remove a strange bug with rocks hitting the hero
[*] Not all enemies were displaying the dodge buff
[*] Fixed a rare crash when using the stink bomb on some enemies
[*] Other minor fixes
[/list][/expand]
[previewyoutube=QzuZqWxjcuY;full][/previewyoutube]
https://store.steampowered.com/app/1837690/Archtower/