[img]{STEAM_CLAN_IMAGE}/41710134/1a6c300faa26bab9309bf904d323df076b9ea4b4.gif[/img]
[b]Archtower v0.5.1.0 build is ready![/b]
Free Demo updated as well.
[b]v0.5.1.0 Patchnotes:[/b]
[expand type=details]
[h3][b]WHAT'S NEW[/b][/h3]
[list]
[b]-Only for Alpha-[/b]
[*] New class: Pugilist (2nd skill is temporarily purchasable from a Skill Master, quest will be added later)
[*] New Class: Harbinger (2nd skill is temporarily purchasable from a Skill Master, quest will be added later)
[*] New weapon: Claws
[*] New weapon: Pistols
[*] New Perk: Firearms Expertise
[*] New Perk: Sharpshooter
[*] New class skill items, Battle Banners (for the Harbinger class)
[*] New Tower Upgrades
[/list]
[h3][b]CHANGES[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] Bleeds from the upgrade on the effectiveness of extraslot attacks are enhanced by "Vital damage" and "DoT damage" bonuses
[*] "Fist Fight" perk can no longer be obtained, will either be removed or reworked later
[*] "Bleeding Cut" power crystal, reduced cooldown by a third
[*] Ranged weapons can no longer be used without suitable ammunition
[*] Redesigned mechanics of disrupting the movement of mobs and bosses with ranged weapon projectiles.
[*] The available Tower Upgrades are more visible
[*] "Titan's Grip" perk additionally requires a level 10 character
[*] Quest locations are more visible on the location selection screen
[*] Added an experimental view speed limit setting
[*] Other minor changes
[b]-Only for Alpha-[/b]
[*] Clan's Mark is kept when you quit the game
[*] Better items from clan merchants at higher levels
[*] After beating the Act 3 boss, the first rune passage on 10-1 is always open
[*] Passage to the north to the Loyalists in 6-1 is marked with a rune so that you can see that this might be important later
[*] Other minor changes
[/list]
[h3][b]FIXES[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] Fixes for some errors and typos
[*] Fixes to the mechanics of interrupting boss attacks
[*] Fixed inconsistency of some 1st and 3rd person melee attacks
[*] Fixed incorrect location of info on some items in stores and stash
[*] Other minor fixes
[b]-Only for Alpha-[/b]
[*] Floor 10 had incorrect tapestries on the walls
[*] Bugfix, during all combo attacks you can't hit with normal attacks
[*] Bugfix, after passing the Act 3 boss, the rune passage on 9-4 becomes immediately open instead of just the switch rune going blank
[*] Fighter, Charge, cooldown reduction upgrade worked incorrectly
[*] Bugfix, taking a quest to talk to Daring Dgal works correctly now
[*] Bugfix, when damaging the loot in the chest double loot wouldn't work
[*] Other minor fixes
[/list][/expand]
[previewyoutube=XZlMdJC1W24;full][/previewyoutube]
https://store.steampowered.com/app/1837690/Archtower/