Archtower v0.5.1.0 patchnotes

[img]{STEAM_CLAN_IMAGE}/41710134/1a6c300faa26bab9309bf904d323df076b9ea4b4.gif[/img] [b]Archtower v0.5.1.0 build is ready![/b] Free Demo updated as well. [b]v0.5.1.0 Patchnotes:[/b] [expand type=details] [h3][b]WHAT'S NEW[/b][/h3] [list] [b]-Only for Alpha-[/b] [*] New class: Pugilist (2nd skill is temporarily purchasable from a Skill Master, quest will be added later) [*] New Class: Harbinger (2nd skill is temporarily purchasable from a Skill Master, quest will be added later) [*] New weapon: Claws [*] New weapon: Pistols [*] New Perk: Firearms Expertise [*] New Perk: Sharpshooter [*] New class skill items, Battle Banners (for the Harbinger class) [*] New Tower Upgrades [/list] [h3][b]CHANGES[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] Bleeds from the upgrade on the effectiveness of extraslot attacks are enhanced by "Vital damage" and "DoT damage" bonuses [*] "Fist Fight" perk can no longer be obtained, will either be removed or reworked later [*] "Bleeding Cut" power crystal, reduced cooldown by a third [*] Ranged weapons can no longer be used without suitable ammunition [*] Redesigned mechanics of disrupting the movement of mobs and bosses with ranged weapon projectiles. [*] The available Tower Upgrades are more visible [*] "Titan's Grip" perk additionally requires a level 10 character [*] Quest locations are more visible on the location selection screen [*] Added an experimental view speed limit setting [*] Other minor changes [b]-Only for Alpha-[/b] [*] Clan's Mark is kept when you quit the game [*] Better items from clan merchants at higher levels [*] After beating the Act 3 boss, the first rune passage on 10-1 is always open [*] Passage to the north to the Loyalists in 6-1 is marked with a rune so that you can see that this might be important later [*] Other minor changes [/list] [h3][b]FIXES[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] Fixes for some errors and typos [*] Fixes to the mechanics of interrupting boss attacks [*] Fixed inconsistency of some 1st and 3rd person melee attacks [*] Fixed incorrect location of info on some items in stores and stash [*] Other minor fixes [b]-Only for Alpha-[/b] [*] Floor 10 had incorrect tapestries on the walls [*] Bugfix, during all combo attacks you can't hit with normal attacks [*] Bugfix, after passing the Act 3 boss, the rune passage on 9-4 becomes immediately open instead of just the switch rune going blank [*] Fighter, Charge, cooldown reduction upgrade worked incorrectly [*] Bugfix, taking a quest to talk to Daring Dgal works correctly now [*] Bugfix, when damaging the loot in the chest double loot wouldn't work [*] Other minor fixes [/list][/expand] [previewyoutube=XZlMdJC1W24;full][/previewyoutube] https://store.steampowered.com/app/1837690/Archtower/