[img]{STEAM_CLAN_IMAGE}/41710134/a5e5e134c64386bbd0ad8411279e20c85d320991.gif[/img]
[b]Archtower v0.5.3.0 build is ready![/b]
Free Demo updated as well.
[b]v0.5.3.0 Patchnotes:[/b]
[expand type=details]
[h3][b]WHAT'S NEW[/b][/h3]
[list]
[b]-Only for Alpha-[/b]
[*] Continuation of the quests of the traders brothers
[*] New quest location
[*] New music track
[*] Some enemies can go into frantic state at 1/4 health (faster attack and skill cooldown, higher running speed), the effect disappears only if the target is healed above the specified threshold
[*] New notes
[*] New Tower Upgrade "Rarity Trader", you can sometimes encounter a special trader in the Tower
[*] New achievement
[*] Alternative equipment of level 14 (can be found at the Rarity Trader, later it will also drop on the 11th floor)
[*] Blue version of the power crystal "Barrel Destroyer"
[*] Blue version of the power crystal "Pet Healing"
[*] New power crystal "Shout of Anger"
[*] New power crystal "Cryoblast"
[/list]
[h3][b]CHANGES[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] It is more clear what to do at the end of the intro
[*] It is more clear that the key to the domain should be carried away, not used
[*] Clearer notification when "Wastrel" character spends 2 consumables instead of 1
[*] Redrawn low-level light armor (when worn by a character)
[*] Other minor changes
[b]-Only for Alpha-[/b]
[*] The elf in the last quest on 6-3 opens a shortcut on his path if it is closed
[*] "Secret Formula" quest, spiderons hunters appear more often while the quest is active, regardless of difficulty level
[*] Master of Crystals, now requires only level 10
[*] Some locks can be picked automatically, the chance depends on the difficulty of the lock and the character's DEX
[*] Achievement "Picklock", instead of gold as a reward, you can auto-pick locks of level 1 difficulty
[*] Achievement "Cracksman", instead of gold as a reward, you can auto-pick locks of level 2 difficulty
[*] Achievement "Not so fast!", non-lethality removed from requirements
[*] Added trading outside of safe locations: Buying - first you spend money with yourself, then clan money; Selling - the character will get the money, not the clan (you still have to save the money)
[*] Other minor changes
[/list]
[h3][b]FIXES[/b][/h3]
[list]
[b]-Alpha and Demo-[/b]
[*] Fixed wrong texture of Rogue's throwing knife
[*] Fixed some issues with decals in the air
[*] Fixed overlapping of popup text lines
[*] Some edits to localization texts
[*] Other minor fixes
[b]-Only for Alpha-[/b]
[*] Last time forgot to remove a temporary skillbook for the 2nd skill of Pugilists
[*] Enemies cannot block/dodge ranged attacks if they are not alarmed
[*] Fixed some bugs in achievement notifications
[*] Other minor fixes
[/list][/expand]
[previewyoutube=k-cA89pKt98;full][/previewyoutube]
https://store.steampowered.com/app/1837690/Archtower/