Archtower v0.5.3.0 patchnotes

[img]{STEAM_CLAN_IMAGE}/41710134/a5e5e134c64386bbd0ad8411279e20c85d320991.gif[/img] [b]Archtower v0.5.3.0 build is ready![/b] Free Demo updated as well. [b]v0.5.3.0 Patchnotes:[/b] [expand type=details] [h3][b]WHAT'S NEW[/b][/h3] [list] [b]-Only for Alpha-[/b] [*] Continuation of the quests of the traders brothers [*] New quest location [*] New music track [*] Some enemies can go into frantic state at 1/4 health (faster attack and skill cooldown, higher running speed), the effect disappears only if the target is healed above the specified threshold [*] New notes [*] New Tower Upgrade "Rarity Trader", you can sometimes encounter a special trader in the Tower [*] New achievement [*] Alternative equipment of level 14 (can be found at the Rarity Trader, later it will also drop on the 11th floor) [*] Blue version of the power crystal "Barrel Destroyer" [*] Blue version of the power crystal "Pet Healing" [*] New power crystal "Shout of Anger" [*] New power crystal "Cryoblast" [/list] [h3][b]CHANGES[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] It is more clear what to do at the end of the intro [*] It is more clear that the key to the domain should be carried away, not used [*] Clearer notification when "Wastrel" character spends 2 consumables instead of 1 [*] Redrawn low-level light armor (when worn by a character) [*] Other minor changes [b]-Only for Alpha-[/b] [*] The elf in the last quest on 6-3 opens a shortcut on his path if it is closed [*] "Secret Formula" quest, spiderons hunters appear more often while the quest is active, regardless of difficulty level [*] Master of Crystals, now requires only level 10 [*] Some locks can be picked automatically, the chance depends on the difficulty of the lock and the character's DEX [*] Achievement "Picklock", instead of gold as a reward, you can auto-pick locks of level 1 difficulty [*] Achievement "Cracksman", instead of gold as a reward, you can auto-pick locks of level 2 difficulty [*] Achievement "Not so fast!", non-lethality removed from requirements [*] Added trading outside of safe locations: Buying - first you spend money with yourself, then clan money; Selling - the character will get the money, not the clan (you still have to save the money) [*] Other minor changes [/list] [h3][b]FIXES[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] Fixed wrong texture of Rogue's throwing knife [*] Fixed some issues with decals in the air [*] Fixed overlapping of popup text lines [*] Some edits to localization texts [*] Other minor fixes [b]-Only for Alpha-[/b] [*] Last time forgot to remove a temporary skillbook for the 2nd skill of Pugilists [*] Enemies cannot block/dodge ranged attacks if they are not alarmed [*] Fixed some bugs in achievement notifications [*] Other minor fixes [/list][/expand] [previewyoutube=k-cA89pKt98;full][/previewyoutube] https://store.steampowered.com/app/1837690/Archtower/