Archtower v0.5.6.0 patchnotes

[img]{STEAM_CLAN_IMAGE}/41710134/3f5730a1a0eea6d6d810b522e875ac0ec1a78a07.gif[/img] [b]Archtower v0.5.6.0 build is ready![/b] Free Demo updated as well. [b]v0.5.6.0 Patchnotes:[/b] [expand type=details] [h3][b]WHAT'S NEW[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] New game logo, animated [b]-Only for Alpha-[/b] [*] New Chemist class [*] New skill item - Acid Jars (for Chemist class) [*] New quests (for Chemist class) [*] Maximum level increased to 16 [*] Level 16 equipment ( for now you can only get it from a rare merchant) [*] New quests for the “Dust Exiles” faction [*] You can reach 'Honour' with the Dust Exiles faction [*] New power crystal “Shout of Demoralization" [*] 4 new achievements [*] New perk “Energy Overload” [*] New perk “Battle Master” [/list] [h3][b]CHANGES[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] After defeating a boss, its health bar is gone [*] The player's own poisons not only cause poisoning, but also all debuffs [*] Some class skill upgrades are more accurately described [*] Hero cannot talk to npcs during confusion [*] Maximum item glow highlights simple items more strongly [*] Updated tower texture on the title screen [*] Other minor changes [b]-Only for Alpha-[/b] [*] Advanced Chemistry perk is renamed to Chemistry Basics [*] Poisoner, First skill, upgrade for weakening attacks increased from 10% to 15% [*] Potent consumables have been combined with potent skill items and are called potent items [*] After building a lab, Rare Merchant sells antidotes (for all) and smoke bombs (for Rogues) [*] Tincture effect has been renamed from “Tincture” to “Stat Improvement” and the effect images have been redone [*] Reduced the cost of Khasha's experiments from 100 to 80 plant parts [*] Crystal “Shout of Anger” also puts you into a battle state [*] Other minor changes [/list] [h3][b]FIXES[/b][/h3] [list] [b]-Alpha and Demo-[/b] [*] Fixed crash when hitting yourself on the head with your own rock [*] Fixed incorrect ricochet of rocks from statues [*] Fixed cluttering of available perks [*] Fixed some bugs in localization texts [*] Bugfix, you couldn't blast electro orbs when the character couldn't see them [*] Bugfix, if after the intro you immediately watch the credits, the inventory of the current character was reset [*] Other minor fixes [b]-Only for Alpha-[/b] [*] Fixed a rare crash at the start of 9-3 [*] Fixed minor bugs related to the quests of merchant brothers [*] Fixed incorrect description for the “Hunting the general” achievement [*] Fixed wrong plants in flooded cave [*] Bombs leave explosion marks on the ground [*] It is forbidden to use some active items in peaceful places, and during confusion [*] Cannot use items while casting skills [*] Achievements “I don't have time!”, “Caution: Fragile!”, “Workplace Safety” require level 15 instead of 14 [*] Bugfix, Firestarter's upgrade for better aiming vial was affecting throwing consumables as well [*] Other minor fixes [/list][/expand] [previewyoutube=C6koR5fERiY;full][/previewyoutube] https://store.steampowered.com/app/1837690/Archtower/