Hello everyone and a happy (belated) start into the new week! A new patch is out and we're currently sorting bugs/feedback to prioritize things next! [u][b]Bug Fixes:[/b][/u] [list] [*] Lots of underwater rendering issues [*] Wrong squadron on Ranger [*] Animation error on Slava [*] Lods were misnamed, A-7E, Yak-38 [*] Missing flagpole on Sturgeon SSN [*] Lots of null refs [*] Mast spray foam position was applied incorrectly in code [*] Mast spray positions was incorrect for several submarines [*] Rada mast could influence submarine speed [*] Turya bow polygon fix [*] Restore loading system names into Language Data [*] Standard stuck on ascend while attacking surface targets [*] Weapons could insta-level on altitude at certain conditions [*] Self destruct timer always reset [*] Some missiles missing required TerminalDiveDistance [*] Mi-14 main rotor rotating in the wrong direction [*] AH-1 J T rotors offset/wobbling fix, max swashplate angle adjusted to prevent clipping into fuselage mesh on tilting [*] H700 had wrong pilot model [*] ARM could not attack land units [*] SA-2 site still not ideal but at least it is killable now [*] Seasprite tail rotor clipping trough Knox hangar doors [*] Underwater vegetation had wrong bounding boxes which led to flickering depending on camera angle [*] Some controls like slow free cam move did not work anymore [*] Added missing Cuban flag for 3d [*] Credits should now work after mission exit [*] Aircraft formation change handling while RTB [*] SARH missiles self destructed at the start of terminal [*] EA-6B missing proper fueltanks [*] SA-6 added missing launch effect for 3m9m4 missile [*] P6, Turya, Shershen variants flags fixes, added missing P6 variant50 entry [*] Osa 1 DDR flag fix [*] Type 205 Danish flags fix for Danish boats [/list] [u][b]Improvements/Additions:[/b][/u] [list] [*] Russian, Chinese and German translation [*] Anti-air SARH and RC-only missiles are self destructed when connection is lost [*] Shootdown effects for C340, H700 [*] Smoothed out APK-8 pod model [*] Changed name of Air Koryo to correct Korean lettering [*] Adjusted variants files for Okean, Okean Mod, Zhuk ME, Tarantul RE [*] Small ship hits fx tweaks [*] Foxtrot and Kilo variants adjustments [/list]