Hello everyone and a happy (belated) start into the new week! A new patch is out and we're currently sorting bugs/feedback to prioritize things next!
[u][b]Bug Fixes:[/b][/u]
[list]
[*] Lots of underwater rendering issues
[*] Wrong squadron on Ranger
[*] Animation error on Slava
[*] Lods were misnamed, A-7E, Yak-38
[*] Missing flagpole on Sturgeon SSN
[*] Lots of null refs
[*] Mast spray foam position was applied incorrectly in code
[*] Mast spray positions was incorrect for several submarines
[*] Rada mast could influence submarine speed
[*] Turya bow polygon fix
[*] Restore loading system names into Language Data
[*] Standard stuck on ascend while attacking surface targets
[*] Weapons could insta-level on altitude at certain conditions
[*] Self destruct timer always reset
[*] Some missiles missing required TerminalDiveDistance
[*] Mi-14 main rotor rotating in the wrong direction
[*] AH-1 J T rotors offset/wobbling fix, max swashplate angle adjusted to prevent clipping into fuselage mesh on tilting
[*] H700 had wrong pilot model
[*] ARM could not attack land units
[*] SA-2 site still not ideal but at least it is killable now
[*] Seasprite tail rotor clipping trough Knox hangar doors
[*] Underwater vegetation had wrong bounding boxes which led to flickering depending on camera angle
[*] Some controls like slow free cam move did not work anymore
[*] Added missing Cuban flag for 3d
[*] Credits should now work after mission exit
[*] Aircraft formation change handling while RTB
[*] SARH missiles self destructed at the start of terminal
[*] EA-6B missing proper fueltanks
[*] SA-6 added missing launch effect for 3m9m4 missile
[*] P6, Turya, Shershen variants flags fixes, added missing P6 variant50 entry
[*] Osa 1 DDR flag fix
[*] Type 205 Danish flags fix for Danish boats
[/list]
[u][b]Improvements/Additions:[/b][/u]
[list]
[*] Russian, Chinese and German translation
[*] Anti-air SARH and RC-only missiles are self destructed when connection is lost
[*] Shootdown effects for C340, H700
[*] Smoothed out APK-8 pod model
[*] Changed name of Air Koryo to correct Korean lettering
[*] Adjusted variants files for Okean, Okean Mod, Zhuk ME, Tarantul RE
[*] Small ship hits fx tweaks
[*] Foxtrot and Kilo variants adjustments
[/list]