New Update - Demo available until EA Launch

Ongoing work on updates to the game that will be leading up to the Early Access launch in December. Get in the game now to help test out new updates and give your feedback on development. Please visit our [url=https://tombstonemmo.com/]website[/url] to play the alpha NOW! __Update 0.2.17__ [list] [*] Overhauled UI scaling for different resolutions. Texts and menus should look much more crisp and readable. Redesigned some menus. [*] Fixed a race condition in browser transport, browser should be much more stable now [*] Added a UI scaling slider for much higher resolutions (4k+) [*] Fixed spell usage and damage not gaining exp [*] Twiser spell: is now water element [*] All projectile spells: set different level reqs, more exp per usage, and more damage [*] Fixed depositing more than 1 unstackable item only depositing one [*] Changed World map key to Q (was W) [*] Improved appearance of boss health bars [*] Added tool animation when skilling if tool was not equipped [*] Fixed tool resources (i.e. bait) not being consumed if tool was not equipped [*] Redesigned blacksmith house in Frontier, and added an Anvil [*] Added spinning wheel to Frontier [*] Fixed rubberbanding that occurs when you try to sprint while almost/out of stamina [*] Fixed visual tutorial chain when grabbing the axe in the wall [*] Music now fades better when going in/out of towns [*] "Repeatable" quests are now indicated in the task HUD [*] Added bounty board interaction sounds [/list]