New Update - Combat and Equipment Balance

This update features a full rework for combat values. Combat should feel more fair, balanced, and make more sense! Please visit our [url=https://tombstonemmo.com/]website[/url] to play the alpha NOW! __Update 0.2.19__ [list] [*] Combat equipment rework: All metal, leather, and cloth equipment and weapons have had their stats reworked. These are intended to be final values for the beta. [list] [*] We wanted to respect the combat triangle and have leather somewhere in the middle. [list] [*] Reworked some combat calculations. Stat bonuses provide accuracy. Attack/defense bonuses provide damage and reduction of this additional damage, respectively. As a result, most weapons have had their base damage range reduced to make your armor feel more important. [*] Bows and guns now only provide accuracy, while ammo provides the attack. [*] Removed the melee attack types (thrust, swing, slash); now it just uses Melee or Physical bonuses. [/list] [/list] [*] Added an achievement system (not connected to Steam for now) and our first achievement. You can see the achievements menu through the tab in your journal. [*] You will now gain a Stat bonus according to the skilling node you're on for each additional person on the node (up to +8). [*] Fixed the camera not following your player when relogging. [*] Prevented minimap from appearing over some windows. [*] Fixed multibench leatherwork unlock not working. [*] Renamed "Elemental Attunement" to "One with Nature" [*] Renamed "Forgiveness" to "Retribution" [*] Animal pens and beehives will now only update on active players (online in the last two weeks) [*] Fixed equipment stats panel visual layout [*] Added some new foliage around the wasteland biome. [*] Fixed the Buried Mine not loading when entered. [*] Fixed the Buried Mine restarting when leaving as the last person inside. [*] More accurate tumbleweed spawns. Also added water waves to the ocean. [*] Increased network spawn range for objects to 32 tiles [*] Applied various optimizations [*] Stat buffs can now apply to enemies [*] Added music to the northernmost ice biome. Fixed a bug when cosmetic swapping [*] Added burn defense to tutorial island enemies. [/list] __Update 0.2.19.1__ [list] [*] Fixed not being able to harvest nodes that don't require a tool [/list]