Major Update Notice - September 13th (Fri)

Commander Quest

Congratulations! You just found a 'one of a kind' roguelike that combines deck-building card game and real-time strategy game! Consider unit counters, then create powerful synergy by breaking down the boundaries between the battlefield and cards, then lead your army to victory!

Hello, Commanders! We’re back with the major updates for September. We’ve added new systems and made various improvements and bug fixes based on your feedback. Please refer to the details below. [h3][b]Official Support for Chinese![/b][/h3] [list] [*] Check the news on September 12th for information on additional languages we plan to support! [/list] [h3][b]Point Enhancement System[/b][/h3] [list] [*] You can access the 'Point Enhancement' tab in the game lobby. [*] Use the points collected during gameplay to unlock various enhancements. [list] [*] Increased Maximum Commander Health [*] Increased Enhancement Card Reward Probability [*] Starting Cooking Items [*] Card Reroll Count [*] Artifact Reroll Count [*] Card Removal Count in Shop [/list] [/list] [h3][b]Polishing[/b][/h3] [list] [*] Chapter 2 Boss Battle [The Blazing Abyss of The Dragon] [list] [*] Added abilities to 'Kindledrake Eldnir': [list] [*] Effect: Counterattack, Immune to Ignition, and inflicts Ignition on all enemy units on the battlefield. (Ignition: Inflicts fire damage when attacking.) [/list] [*] Added VFX for the effect of 'Flaming Heart' activation. [*] Added VFX for the effect of using the Hellfire' card. [*] Some patterns of summoned enemy units have been changed. [/list] [*] Fixed error text issue when using a card with insufficient Steel. [*] Prevented overlapping of freely placed units. [*] Difficulty Levels 6 and 7 Added [list] [*] Level 6: Reduces the number of cooking slots by 1. [*] Level 7: Increases enemy unit movement speed by 1 in dangerous battles and boss fights. [/list] [*] Added a 'Restart' button on the results screen. [*] Added enhancement visual effects for acquiring 'Goroth's Anvil' [*] Modified to preview the dishes that can be obtained as rewards. [*] Pressing the ability button again during hero ability use will now cancel the ability. [/list] [h3][b]Bug Fixes[/b][/h3] [list] [*] Fixed issue where 'Indigo Archive' tooltip appeared for all cards when used. [*] Fixed issue where artifacts granting 'Innate' were not functioning in certain situations. [*] Fixed issue where artifacts granting 'Innate' did not display 'Innate' text on cards. [*] Fixed issue where units on top of the gate would float in the air when the gate was destroyed in the 'Retreat Order' stage. [*] Fixed issue where difficulty bonus points were not displayed on the results screen. [/list]