Hotfix Notice - Sep 02th (Mon)

Commander Quest

Congratulations! You just found a 'one of a kind' roguelike that combines deck-building card game and real-time strategy game! Consider unit counters, then create powerful synergy by breaking down the boundaries between the battlefield and cards, then lead your army to victory!

[h3][b][Balance Improvement][/b][/h3] [list] [*] [b]Forgotten Altar [/b][list] [*] Health: 333 -> 222 [*] Number of Tribal Required to Awaken: 20 -> 15 [/list] [*] [b]Huaka[/b][list] [*] Health: 555 -> 333 [*] Attack Speed: Level 3 -> Level 1 [/list] [/list] [h3][b][Bug Fix][/b][/h3] [list] [*] Corrected text display errors for some cards. [*] Fixed the issue where the Empowered Flamecaster 'Influence' was not functioning. [*] Fixed the issue where some commanders were not using 'Counterattack'. [*] Fixed the issue where the Pull Teeth card granted additional mana each turn. [*] Fixed the issue where Pull Teeth+ was being additionally strengthened. [*] Fixed the issue where the 'Tavern's Line Breaker' would charge even when not in a 'Drunk' state. [*] Fixed text UI errors for card selection when playing with the starting relic 'Declaration of Intent' in 'Zhuge Liang’s deck. [*] Fixed the issue where 'A Better Future' would grant 10,000 mana. [*] Fixed the issue where the relic 'Steel Candlestick' was affecting units summoned by siege towers. [*] Fixed the issue where progress was halted upon entering some '?' (Unknown) areas. [/list] [h3][b][User Feedback][/b][/h3] [list] [*] Added cooldown information to 'Zhuge Liang's commander description. [*] Improved the visibility of card stats in the hand. [*] Enhanced text input experience when using the Feedback feature. [/list]