Congratulations! You just found a 'one of a kind' roguelike that combines deck-building card game and real-time strategy game! Consider unit counters, then create powerful synergy by breaking down the boundaries between the battlefield and cards, then lead your army to victory!
[h3][b][Bug Fixes][/b][/h3]
[list]
[*] Fixed an issue where multiple counterattack texts were applied to structures when using 'Caltrop Attachment'.
[*] Fixed an issue where the 'Base Card Icon' was not displayed when using 'Caltrop Attachment'.
[*] Fixed the issue where the tooltip for 'Flame Grenadier' was not showing.
[*] Fixed the issue where 'Musket Sharpshooter' attacks were not functioning correctly.
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[h3][b][Balance Changes][/b][/h3]
[list]
[*] Adjusted enemy patterns to match the difficulty of certain stages.
[*] Adjusted the maximum health of 'Mounted Archer':
[list]
[*] Maximum Health: 5 -> 4
[/list][*] Changed the mana cost of 'Fire Pit':
[list]
[*] Mana Cost: 4 -> 3
[/list][*] Changed 'Harmless Spirit' so that it generates into the draw pile, not the discard pile, when it remains on the battlefield.
[*] Changed the effect of 'Tribal Shaman+':
[list]
[*] Previous: Deploy: Return 1 card from the discard pile to your hand.
[*] New: Deploy: Put 2 cards from the discard pile on top of the draw pile.
[/list][*] Changed the rarity of some beneficial relics:
[list]
[*] Legendary -> Boss
[*] Scepter
[*] Red Notice
[/list][/list]
[h3][b][User Feedback][/b][/h3]
[list]
[*] Added tooltip for the Side Placement trait.
[*] Made some text corrections for 'Drakkar'.
[*] Changed 'Small Spider' to 'Spider' to address optimization issues.
[/list]