Pre-Alpha Update 0.5.7 - Bug Fixes, Improvements

0.5.7 Changelog Added - You can now craft 70 plastic wrap from 4 ziplock bags - Guns can now be sold - Added event for employee death - Added time and day in top left corner - Added sound for picking up item, 2 sounds for humans getting hit, 2 sounds for bullets colliding with objects - Added static shadows for beds, tree trunks, improved for smuggling car - Added static shadows beneath objects (like under table or bed) - Localized more strings - Added speech bubbles that regularly occur and display a random thought above an NPC - Added instruction arrows for quests - Added quest "Employee mood is low" - Added 3 window mode settings ("Windowed" setting is not recommended at the moment) - Added progress bar when constructing walls - Added scroll bar in employees info tab Deprecated - Removed a few deprecated worklines Changed - You can destroy door plans now - NPCs don't need bullets to shoot anymore - Autosaving text is now much bigger - Only 50% of illegal crops and 30% of worker NPCs will get destroyed if player respawns - Zone inspect panel now shows zone id - Headlight & muzzle flash light now have 32 px distance from player - You can't export anymore, if the profit is negative - Light has depth now - Improved seeing player & NPCs behind trees - Can't plow soil anymore where the floor is blocked - Mouse cursor changes when hovering over item in inventory - Tools now lose condition when used in crafting - Bullets' height trajectory is now determined by where the player aims (still WIP) - Changed bloot splatter effect Fixed - Added some missing translations - Fixed some issues with the holding arms - Children now have fitting holding arms - Fixed showcase & climbing zones not getting deleted when wire/string is destroyed - Fixed bullet not properly colliding with NPCs - Hire employee quest now gets deleted when employee is hired - Player health & skills now get saved and loaded - Worker expected wage & gender now get saved and loaded - Loaded cut trees don't create a tall shadow - Newly constructed posts now get added to zones - Fixed some collision zones being bugged - Fixed image of cannabis crop updating late - Fixed crash when zoning areas with trees - Statistics now get saved - Fixed being able to push object while laying - Fixed gun shooting when getting picked up or being placed - Fixed crash when trying to heal NPC with medkit - Fixed crash when saving tobacco crop - Fixed crash when viewing hops/ beer in keg - Fixed a bug where light shadow brightened daylight shadows - Fixed being able to hire employees if balance was insufficient - Fixed being able to plan things where there wasn't any space - Player going to edge of map doesn't cause crash & added invisible wall - NPC now will drop items if there is no place in the stockpile zones - Fixed mask for selecting NPCs only being at feet - Fixed trees & shrubs spawning over each other - Game now updates shadows for objects being pushed - Fixed crash when NPC tries to harvest tobacco - Showcasezones now get properly deleted when string/wire is destroyed - Fixed a few crashes with drying NPC script - Fixed bug when having more than 2 stockpile zones - Fixed loaded objects not getting added to zones - Fixed loaded strings & wires no longer being properly connected - Fixed crash when trying to add ingredients or use tool on door blueprint - Fixed crash when trying to delete/ load while not having selected a save file - Fixed height offset for children