0.5.7 Changelog
Added
- You can now craft 70 plastic wrap from 4 ziplock bags
- Guns can now be sold
- Added event for employee death
- Added time and day in top left corner
- Added sound for picking up item, 2 sounds for humans getting hit, 2 sounds for bullets colliding with objects
- Added static shadows for beds, tree trunks, improved for smuggling car
- Added static shadows beneath objects (like under table or bed)
- Localized more strings
- Added speech bubbles that regularly occur and display a random thought above an NPC
- Added instruction arrows for quests
- Added quest "Employee mood is low"
- Added 3 window mode settings ("Windowed" setting is not recommended at the moment)
- Added progress bar when constructing walls
- Added scroll bar in employees info tab
Deprecated
- Removed a few deprecated worklines
Changed
- You can destroy door plans now
- NPCs don't need bullets to shoot anymore
- Autosaving text is now much bigger
- Only 50% of illegal crops and 30% of worker NPCs will get destroyed if player respawns
- Zone inspect panel now shows zone id
- Headlight & muzzle flash light now have 32 px distance from player
- You can't export anymore, if the profit is negative
- Light has depth now
- Improved seeing player & NPCs behind trees
- Can't plow soil anymore where the floor is blocked
- Mouse cursor changes when hovering over item in inventory
- Tools now lose condition when used in crafting
- Bullets' height trajectory is now determined by where the player aims (still WIP)
- Changed bloot splatter effect
Fixed
- Added some missing translations
- Fixed some issues with the holding arms
- Children now have fitting holding arms
- Fixed showcase & climbing zones not getting deleted when wire/string is destroyed
- Fixed bullet not properly colliding with NPCs
- Hire employee quest now gets deleted when employee is hired
- Player health & skills now get saved and loaded
- Worker expected wage & gender now get saved and loaded
- Loaded cut trees don't create a tall shadow
- Newly constructed posts now get added to zones
- Fixed some collision zones being bugged
- Fixed image of cannabis crop updating late
- Fixed crash when zoning areas with trees
- Statistics now get saved
- Fixed being able to push object while laying
- Fixed gun shooting when getting picked up or being placed
- Fixed crash when trying to heal NPC with medkit
- Fixed crash when saving tobacco crop
- Fixed crash when viewing hops/ beer in keg
- Fixed a bug where light shadow brightened daylight shadows
- Fixed being able to hire employees if balance was insufficient
- Fixed being able to plan things where there wasn't any space
- Player going to edge of map doesn't cause crash & added invisible wall
- NPC now will drop items if there is no place in the stockpile zones
- Fixed mask for selecting NPCs only being at feet
- Fixed trees & shrubs spawning over each other
- Game now updates shadows for objects being pushed
- Fixed crash when NPC tries to harvest tobacco
- Showcasezones now get properly deleted when string/wire is destroyed
- Fixed a few crashes with drying NPC script
- Fixed bug when having more than 2 stockpile zones
- Fixed loaded objects not getting added to zones
- Fixed loaded strings & wires no longer being properly connected
- Fixed crash when trying to add ingredients or use tool on door blueprint
- Fixed crash when trying to delete/ load while not having selected a save file
- Fixed height offset for children