Pre-Alpha Demo Update 0.4.3 - Bug Fixes

My Drug Cartel

A drug plantation management game with basebuilding and combat elements. Expand your plantation, hire workers, research new drugs and construct buildings. But be ready to face a heavy response by law enforcement by hiring guards, buying weapons and ammunition and building defences.

0.4.3 Changelog Added - Added player skills UI (book icon left to the information menu) Changed - Added instruction on how to close starting note at the end of the note. - Harvesting cannabis/ tobacco has 20% chance of giving between 0.01 and 1.00 agriculture skill - Jars in shop now only contain 1500 ml of seeds (down from 5000) - SR-4C is now locked in demo - Lower range combat skill worsens NPC aim - Zones now display no. of items & objects - NPC drying now requires creating production zones (with drying racks in them) - NPCs can now use multiple drying strings - Hitting someone has 10% chance of giving between 0.01 and 1.00 range combat skill - Zones, inputs and outputs can now be deleted in the worklines editor Fixed - Fixed crash when cutting tree while pushing - Fixed items not getting added to newly created zones - Fixed NPC pausing harvest at crop that isn't finished growing - Fixed crash when trying to put cannabis into a container - Fixed crash when trying to export volume items - Fixed first interaction popup not getting deleted anymore - Fixed magazines not being drawn when items are on the ground - Zones with 1 height/width don't cause infinite loop on selection anymore - NPC drying no longer gets blocked from items on the ground/ unrelated zones - Optimized the NPC drying script - Fixed some UI issues at 2560x1440 resolution - Volumes in jars & ziplock bags are now drawn in store