Pre-Alpha Update 0.5.6 - Bug Fixes, Improvements

My Drug Cartel

A drug plantation management game with basebuilding and combat elements. Expand your plantation, hire workers, research new drugs and construct buildings. But be ready to face a heavy response by law enforcement by hiring guards, buying weapons and ammunition and building defences.

Changelog 0.5.6 Added - Added small shadow for all 3 shrubs & smuggling car - Added dynamic shadows (for NPCs and player) - Added point light shadows for objects & humans Changed - Increased autosave interval to 6 minutes (real time) - Decreased length of both tree shadows & post shadow - Replaced oak keg, maple bed, maple research table with tropical wood equivalent - Increased pain from gunshots - Bullets now change their height based on a random value, sandbags now have a small chance of blocking a bullet shot from far away (WIP) - Sowing NPCs will not try to sow a site with a plant already in it or which is already about to be sowed by another NPC - Harvesting NPCs will not try to harvest a plant which is already about to be harvested by another NPC - If NPC has no zone to put an item/ the zone doesn't exist, it will drop it on the ground - Bullets now also get blocked by walls Removed - Removed a few tasks for NPCs that were deprecated Fixed - Fixed walk center of para rubber tree - Fixed one string being false ("Units:") in smuggling tab - Fixed furniture direction going negative - Fixed rotated bed being bugged - Fixed medkits not working - Fixed crash when equipping another item while reloading - Fixed crash when loading deleted zones - Fixed crash when loading worker NPCs in combat - Fixed police raid deadline not being loaded - Fixed thoughts not working - Fixed bug that sometimes made the walk direction go negative when NPC was aiming - Fixed NPC sowing and a number of other things being slow while player sleeps - Fixed NPC laying on bed that player is already lying on - Optimized NPC work init scripts (added cooldown for initalization script) - Fixed crashes when NPC tries to get zone that doesn't exist anymore - Item, object and plant lists no longer get saved to reduce file size - Zones added to instances get removed when object gets deleted - Zones now also get added to instances when zone is created after instance is created - Fixed item distance not being properly adjusted when picking up hanging item as volume with container - Fixed crash when planning/constructing door