A drug plantation management game with basebuilding and combat elements. Expand your plantation, hire workers, research new drugs and construct buildings. But be ready to face a heavy response by law enforcement by hiring guards, buying weapons and ammunition and building defences.
Changelog 0.5.6
Added
- Added small shadow for all 3 shrubs & smuggling car
- Added dynamic shadows (for NPCs and player)
- Added point light shadows for objects & humans
Changed
- Increased autosave interval to 6 minutes (real time)
- Decreased length of both tree shadows & post shadow
- Replaced oak keg, maple bed, maple research table with tropical wood equivalent
- Increased pain from gunshots
- Bullets now change their height based on a random value, sandbags now have a small chance of blocking a bullet shot from far away (WIP)
- Sowing NPCs will not try to sow a site with a plant already in it or which is already about to be sowed by another NPC
- Harvesting NPCs will not try to harvest a plant which is already about to be harvested by another NPC
- If NPC has no zone to put an item/ the zone doesn't exist, it will drop it on the ground
- Bullets now also get blocked by walls
Removed
- Removed a few tasks for NPCs that were deprecated
Fixed
- Fixed walk center of para rubber tree
- Fixed one string being false ("Units:") in smuggling tab
- Fixed furniture direction going negative
- Fixed rotated bed being bugged
- Fixed medkits not working
- Fixed crash when equipping another item while reloading
- Fixed crash when loading deleted zones
- Fixed crash when loading worker NPCs in combat
- Fixed police raid deadline not being loaded
- Fixed thoughts not working
- Fixed bug that sometimes made the walk direction go negative when NPC was aiming
- Fixed NPC sowing and a number of other things being slow while player sleeps
- Fixed NPC laying on bed that player is already lying on
- Optimized NPC work init scripts (added cooldown for initalization script)
- Fixed crashes when NPC tries to get zone that doesn't exist anymore
- Item, object and plant lists no longer get saved to reduce file size
- Zones added to instances get removed when object gets deleted
- Zones now also get added to instances when zone is created after instance is created
- Fixed item distance not being properly adjusted when picking up hanging item as volume with container
- Fixed crash when planning/constructing door