Pre-Alpha Update 0.5.4 - NPC Pain, Player Sleep, Object Shadows

My Drug Cartel

A drug plantation management game with basebuilding and combat elements. Expand your plantation, hire workers, research new drugs and construct buildings. But be ready to face a heavy response by law enforcement by hiring guards, buying weapons and ammunition and building defences.

0.5.4 Changelog Added - Added beginner popup "Employees" - Added quests "Craft marijuan brick" and "Smuggle drugs" - Added back fixed hops & beer (NPCs can't harvest it yet) - Added daylight shadows for Pracaxi tree, tropical post & Pará rubber tree - Added Jaborandi shrub - Added cursor for hoe - Added pain effect from gunshots - Added 4 thoughts for different pain levels (<30%, <60%, <80%, >80%) - Added rest need for player & ability to sleep (WIP) - NPCs will now gain "Slept outside" mood debuff when not sleeping in an enclosed building Changed - Increased scroll speed in shop - Halved the number of tobacco seeds in a ml - Increased steel wire length to 600 cm - Police NPCs will now attack a nearer NPC if their current target is far away - Value of cigars has been reduced to 65, but the smuggling fee & police attention increase is also reduced by 60% - Beer smuggling fee & police attention increase is reduced by 95% - Psilocybin Mushrooms now only spread every week - Updated sprite of small grass bush - Police now leave after 3-6 IG-hours - Tasks now also get updated when adding tobacco or hops to a workline - NPC now drop their inventory on death (excluding clothes) - Beer is not initially researched anymore Fixed - Fixed employees popup being created more than once - Fixed freeze from changing employee selection in scheduling tab - Fixed crash when opening the scheduling tab without having an employee at index 0 - Fixed NPC direction not being changed when plowing - Fixed vertical wires causing crash - Fixed being able to pour more into a container than there was in the source container - NPCs will now hold a rotation item in a more natural position when not aiming at anything - Fixed some screen resolution issues - Fixed a few crashes with the wall construction system - Pain is now displayed in % - NPCs don't only create path to goal center but also other goal cells - Fixed bottle boxes only containing one bottle - Fixed crash when destroying object which has an interaction popup open