Pre-Alpha Demo Update 0.4.5 - Bug Fixes, Improvements

My Drug Cartel

A drug plantation management game with basebuilding and combat elements. Expand your plantation, hire workers, research new drugs and construct buildings. But be ready to face a heavy response by law enforcement by hiring guards, buying weapons and ammunition and building defences.

0.4.5 Changelog Added - Added sounds for export, equipping gun - Added shovel for removing tree trunks and shrubs - Containers now show total filled volume and capacity at bottom of popup - NPC will now return items to input/output stockpile once finished or when switching to a different scheduled task - NPC will return remaining items to stockpile if it there is no more drying space - Available tasks will now change based on existing worklines Changed - Made some more technical changes for multiplayer Deprecated - Some of the NPC tasks won't work with tobacco at the moment (only cannabis) Removed - Removed a few more deprecated tasks & worklines Fixed - Fixed item holding image rotation for NPCs - Fixed a bunch of bugs with the plow, sow, harvest and dry NPC scripts - Police attention variables now get saved & loaded - Items in showcase zones (i.e. on drying string) now get added to zone beneath them - Missing workline info quests get deleted when no longer relevant - NPCs now walk below showcased (i.e. hanging on drying string) items to pick them up - When items are picked up/destroyed they are removed from all zones they were previously added to