A drug plantation management game with basebuilding and combat elements. Expand your plantation, hire workers, research new drugs and construct buildings. But be ready to face a heavy response by law enforcement by hiring guards, buying weapons and ammunition and building defences.
0.4.5 Changelog
Added
- Added sounds for export, equipping gun
- Added shovel for removing tree trunks and shrubs
- Containers now show total filled volume and capacity at bottom of popup
- NPC will now return items to input/output stockpile once finished or when switching to a different scheduled task
- NPC will return remaining items to stockpile if it there is no more drying space
- Available tasks will now change based on existing worklines
Changed
- Made some more technical changes for multiplayer
Deprecated
- Some of the NPC tasks won't work with tobacco at the moment (only cannabis)
Removed
- Removed a few more deprecated tasks & worklines
Fixed
- Fixed item holding image rotation for NPCs
- Fixed a bunch of bugs with the plow, sow, harvest and dry NPC scripts
- Police attention variables now get saved & loaded
- Items in showcase zones (i.e. on drying string) now get added to zone beneath them
- Missing workline info quests get deleted when no longer relevant
- NPCs now walk below showcased (i.e. hanging on drying string) items to pick them up
- When items are picked up/destroyed they are removed from all zones they were previously added to