Hi everyone,
The last few days I've been mainly working on the lighting system. There are still a number of parts missing and some issues with the existing ones, but I will continue to improve it in the coming updates.
Please note that this also has had a slight negative impact on performance. I will work on performance optimization in the coming updates as well.
- Gigicom
Changelog 0.5.0
Added
- Added improved lighting system back again (WIP)
- Added jerrycan, small metal plate & gasoline
- Tubes (just strings at the moment) can now be removed by interaction popup
- Posts can now be destroyed with axe
- Tubes now have attributes & definitions (quality, name, condition etc.)
- Walls & roofs + planned ones now get saved & loaded
- Game says "Autosaving..." while creating autosave
- Roof now casts shadow from day-/moonlight (WIP)
- Added descriptions for research
- Warning "Tool required" when clicking on tree/shrub without tool
- Warning "Needs to be placed" when clicking on dropped medium log item with axe
- Added Main Menu (WIP)
- Added Lantern (can be crafted in crafting menu under Furniture)
- Low FPS warning in top right corner when fps drops below 60
Changed
- Warning "Too far" also created when clicking on cannabis on string
- Clicking on gun that already has magazine in it with a different magazine will switch the magazine
- Some tools now lose condition when used and break once condition is at or below 0
- String ball now has length which decreases when used
- Roof is set invisible when entering a building
- Set liberty cap mushroom to 0.03 gram
- Save files are now ordered by creation date (which is now displayed as well)
- Files are no longer stored in working directory
Removed
- Removed keg (will be re-added once hops & grapes are back)
Fixed
- Fixed crash when updating the tasks after modifying worklines
- Fixed crash when trying to remove shrubs
- Closing player menu with escape now also closed item interaction popups
- Fixed not being able to move items in inventory
- Fixed not being able to reload with R
- Increased roof layer depth
- Fixed regions & roofs not getting built correctly
- Fixed crash when exporting
- Fixed crash when placing object
- NPC drying & sowing script now also works with tobacco
- Fixed Pour In interaction crash
- Fixed crash from employees list not being loaded properly