A drug plantation management game with basebuilding and combat elements. Expand your plantation, hire workers, research new drugs and construct buildings. But be ready to face a heavy response by law enforcement by hiring guards, buying weapons and ammunition and building defences.
Hi everyone,
Thanks again to the people who gave suggestions & reported issues. This update contains mostly minor changes & additions. Please note that I also continued working on multiplayer and made a number of technical changes. This may have caused a few new bugs which I have yet to find.
- Gigicom
Changelog 0.4.4
Added
- If NPC is missing parameters it will show on the quest "workline info missing" (for plow, sow and harvest scripts)
- Wall construction now shows required tools
- Quests now show a longer text when hovering over
- NPC will now plow, sow & harvest multiple zones
- Crafting now shows required tools
- Employee quit event now shows most negative thought
- New worklines can be created & deleted in worklines window of company (WIP, tasks of NPCs can't get changed yet)
- Added sounds for shop, quest completion, beginner popups and harvesting crop
- Products can now be added to production lines, resources can be added to resource gathering lines
- Volume items now also have a quality value (WIP)
- Shop displays container volume & magazine rounds now
Changed
- A large number of technical changes to allow future implementation of multiplayer
- Made small changes to calculating the holding arms
- Some visual changes to quests
- Picking up an item with empty hand equips it automatically
- Shop elements are highlighted on mouse hover
- You now need 4 seeds for one plant (i.e. cannabis seeds are 25 seeds per 1 ml)
- Seed quantities & prices in shop were adjusted for change listed above
- Increased scroll speed in worklines tab
- Research elements are highlighted on hover & selection
Deprecated
- Grapevine and hops don't work anymore at the moment but will get fixed in the future (incl. associated NPC scripts)
Removed
- Removed tobacco seeds jar due to no longer being necessary
Fixed
- Fixed crash when dropping container item
- Tropical post now only updates interaction popups at click
- Fixed some wrong variables in NPC sowing and harvesting scripts
- Missing zones in plow, sow and harvest NPC scripts don't cause crash anymore
- Item info popup now also widens according to subcategory width
- Fixed bug when changing employee wage
- Fixed offsets for holding Eagle Eye 18 & KK P57
- Shoulders no longer move during animation
- Fixed some depth issues with wood logs
- Initial instruction quests don't pop up anymore after being completed once & are saved
- Made performance optimizations
- NPC walk animation stops when it's not moving anymore
- Time now gets saved & loaded