Weekly Mini Patch - Pretty Water & Bug Fixes

Coloniser

Coloniser is a massively multiplayer RTS. Build a new colony over multiple technology eras. Recruit an army to wage war. Ally with other players to conquer more of the world. Persistent matches for up to 90 days with 16 players!

[h1]General Notes[/h1] Most of our team is still split between the big "AI" patch this month (that includes a bunch of other improvements) and our content/feature pipeline for Fall. We have a lot of important additions on the way for the game next month as well including: [list] [*] Unit Garrison Function [*] New buildings including guard towers, castle, and other defensive buildings. [*] Diplomacy system [*] Unit commands (attack, patrol, guard, and so on) [*] Additional Keyboard/hotkey shortcuts [/list] [h3]Improvements[/h3] [list] [*] Water has been adjusted. There are some additional improvements coming next week as well. [/list] [h3]Bug Fixes in this Patch[/h3] [list] [*] HP bar for enemy Buildings is missing [*] Users can spawn right next to each other [*] Description of Stone Quarry building has a typo [*] University has a placeholder description [*] Multiple buildings have an incorrect grid 2x2 [*] Buildings are sometimes invisible during a match [/list]