Survive, build, and defend your kingdom in a massively multiplayer RTS. Wage war, ally, and trade with up to 16 players concurrently in a true sandbox RTS environment for up to 90 days!
[h1]General Notes[/h1]
Most of our team is still split between the big "AI" patch this month (that includes a bunch of other improvements) and our content/feature pipeline for Fall.
We have a lot of important additions on the way for the game next month as well including:
[list]
[*] Unit Garrison Function
[*] New buildings including guard towers, castle, and other defensive buildings.
[*] Diplomacy system
[*] Unit commands (attack, patrol, guard, and so on)
[*] Additional Keyboard/hotkey shortcuts
[/list]
[h3]Improvements[/h3]
[list]
[*] Water has been adjusted. There are some additional improvements coming next week as well.
[/list]
[h3]Bug Fixes in this Patch[/h3]
[list]
[*] HP bar for enemy Buildings is missing
[*] Users can spawn right next to each other
[*] Description of Stone Quarry building has a typo
[*] University has a placeholder description
[*] Multiple buildings have an incorrect grid 2x2
[*] Buildings are sometimes invisible during a match
[/list]