Newest Patch Out Now

Coloniser

Survive, build, and defend your kingdom in a massively multiplayer RTS. Wage war, ally, and trade with up to 16 players concurrently in a true sandbox RTS environment for up to 90 days!

[h1]Generate Notes:[/h1] We've refreshed the servers and launched an additional server (four total playtesting specific servers). We expect to get player/colony counts showing correctly on Monday. [h3]What's Changed?[/h3] [list] [*] Added additional sound effects around building selections. [*] Max camera zoom has been increased to make navigation a bit easier. [*] Gather rates and technology costs have been rebalanced. [/list] [h3]What's Been Fixed?[/h3] Health bars of enemies' buildings are no longer visible in soft layer of fog of war [h3]What's coming soon?[/h3] [list] [*] Fixed player count numbers on servers. This should roll out Monday. [*] Resource gathering sound effects. [*] New AI Pathfinding [*] Neutral NPC Camps [*] Big improvements to the Minimap (it's not really useful at the moment) [/list] [h3]Broadly Speaking[/h3] This as well as the last couple builds have been minor updates to address some of the more glaring bugs. We're nearing release on a much larger patch that should have quite a bit of both bug fixes and quality of life improvements. [h3][i]Thank you as always for helping in the playtest![/i][/h3]