Survive, build, and defend your kingdom in a massively multiplayer RTS. Wage war, ally, and trade with up to 16 players concurrently in a true sandbox RTS environment for up to 90 days!
[h1]Generate Notes:[/h1]
We've refreshed the servers and launched an additional server (four total playtesting specific servers). We expect to get player/colony counts showing correctly on Monday.
[h3]What's Changed?[/h3]
[list]
[*] Added additional sound effects around building selections.
[*] Max camera zoom has been increased to make navigation a bit easier.
[*] Gather rates and technology costs have been rebalanced.
[/list]
[h3]What's Been Fixed?[/h3]
Health bars of enemies' buildings are no longer visible in soft layer of fog of war
[h3]What's coming soon?[/h3]
[list]
[*] Fixed player count numbers on servers. This should roll out Monday.
[*] Resource gathering sound effects.
[*] New AI Pathfinding
[*] Neutral NPC Camps
[*] Big improvements to the Minimap (it's not really useful at the moment)
[/list]
[h3]Broadly Speaking[/h3]
This as well as the last couple builds have been minor updates to address some of the more glaring bugs. We're nearing release on a much larger patch that should have quite a bit of both bug fixes and quality of life improvements.
[h3][i]Thank you as always for helping in the playtest![/i][/h3]