Newest Patch Out Now

Coloniser

Coloniser is a massively multiplayer RTS. Build a new colony over multiple technology eras. Recruit an army to wage war. Ally with other players to conquer more of the world. Persistent matches for up to 90 days with 16 players!

[h1]Generate Notes:[/h1] We've refreshed the servers and launched an additional server (four total playtesting specific servers). We expect to get player/colony counts showing correctly on Monday. [h3]What's Changed?[/h3] [list] [*] Added additional sound effects around building selections. [*] Max camera zoom has been increased to make navigation a bit easier. [*] Gather rates and technology costs have been rebalanced. [/list] [h3]What's Been Fixed?[/h3] Health bars of enemies' buildings are no longer visible in soft layer of fog of war [h3]What's coming soon?[/h3] [list] [*] Fixed player count numbers on servers. This should roll out Monday. [*] Resource gathering sound effects. [*] New AI Pathfinding [*] Neutral NPC Camps [*] Big improvements to the Minimap (it's not really useful at the moment) [/list] [h3]Broadly Speaking[/h3] This as well as the last couple builds have been minor updates to address some of the more glaring bugs. We're nearing release on a much larger patch that should have quite a bit of both bug fixes and quality of life improvements. [h3][i]Thank you as always for helping in the playtest![/i][/h3]