Last Patch of September

Coloniser

Coloniser is a massively multiplayer RTS. Build a new colony over multiple technology eras. Recruit an army to wage war. Ally with other players to conquer more of the world. Persistent matches for up to 90 days with 16 players!

[h1]General Commentary[/h1] We pushed another mini patch out last week, here are the belated notes. [i]"You keep saying mini patch, I'm not sure you know what that means."[/i] [h2]New Items[/h2] [list] [*] Added a visual pop-up when colonists drop off resources [*] Additional SFX for resource gathering (these are still univeral, but we'll be moving to localized sounds asap) [*] Buildings are now visible as soon as any tile is discovered, this should address those issues with the FoW [*] Added hover text for the Destroy button to avoid Players making a mistake [/list] [h2]Bug Fixes[/h2] [list] [*] Some typo fixes. [*] Resource capacity is no longer limited and can go much higher [*] Made some improvements to the water shader to have better visuals compared to the light angle [*] Some units are not selected when inside a click & drag selection under different camera angles [*] User can select unit with click & drag selection only when the entire model is inside a selection box [*] Player counter on Colony server shows different number of active and registered players than the actual in-game number [*] Units have an outline flashing visible without being selected [*] User cannot zoom in & out when hovering the mouse over UI elements [/list] [h2]What's in the near term pipeline?[/h2] [list] [*] Much improved spawn points next week. Hopefully no more spawning into an enemy village and the occasional impassable terrain. [*] Revised Primitive Era Building Visuals [*] Additional Starting Colonist Options [*] Roughly sixty bug fixes in the pipeline (literally), thank you Playtesters and QA Team [/list] [h3]And... BIG Patch[/h3] [list] [*] Vastly improved AI for Pathfinding, Combat, and Colonist/Unit behavior [*] New Map/Terrain System [*] Much Improved Chat [*] Diplomacy Mechanics [*] Server Notifications (Players Joining/Leaving/Era Advancements and so on) [/list]