Last Patch of September

Coloniser

Survive, build, and defend your kingdom in a massively multiplayer RTS. Wage war, ally, and trade with up to 16 players concurrently in a true sandbox RTS environment for up to 90 days!

[h1]General Commentary[/h1] We pushed another mini patch out last week, here are the belated notes. [i]"You keep saying mini patch, I'm not sure you know what that means."[/i] [h2]New Items[/h2] [list] [*] Added a visual pop-up when colonists drop off resources [*] Additional SFX for resource gathering (these are still univeral, but we'll be moving to localized sounds asap) [*] Buildings are now visible as soon as any tile is discovered, this should address those issues with the FoW [*] Added hover text for the Destroy button to avoid Players making a mistake [/list] [h2]Bug Fixes[/h2] [list] [*] Some typo fixes. [*] Resource capacity is no longer limited and can go much higher [*] Made some improvements to the water shader to have better visuals compared to the light angle [*] Some units are not selected when inside a click & drag selection under different camera angles [*] User can select unit with click & drag selection only when the entire model is inside a selection box [*] Player counter on Colony server shows different number of active and registered players than the actual in-game number [*] Units have an outline flashing visible without being selected [*] User cannot zoom in & out when hovering the mouse over UI elements [/list] [h2]What's in the near term pipeline?[/h2] [list] [*] Much improved spawn points next week. Hopefully no more spawning into an enemy village and the occasional impassable terrain. [*] Revised Primitive Era Building Visuals [*] Additional Starting Colonist Options [*] Roughly sixty bug fixes in the pipeline (literally), thank you Playtesters and QA Team [/list] [h3]And... BIG Patch[/h3] [list] [*] Vastly improved AI for Pathfinding, Combat, and Colonist/Unit behavior [*] New Map/Terrain System [*] Much Improved Chat [*] Diplomacy Mechanics [*] Server Notifications (Players Joining/Leaving/Era Advancements and so on) [/list]