A FPS WW1 & Revolutionary War battle simulator with a focus on Workshop Content, rag-doll physics, intelligent AI, massive battles, procedural AI cover system, real-time building system and FPS combat!
Hey everyone! Sorry again for the delay in getting a new update out, I was on a road trip with my family for 3 weeks and I wasn't able to get any work done during that period. I will have weekly/bi-weekly updates out for the next few months:)
[h1] Additions & Fixes[/h1]
[list]
[*] New buildable (Wood Spike Wall)
[*] Day/Night cycle option
[*] Toggle aim option
[*] Steam Achievements
[*] Toggle crouch option
[*] Spawned in platoons now auto target enemy HQ (instead of a random target)
[*] Added "Get 100 Kills" Achievement
[*] Added "Get 1000 Kills" Achievement
[*] Added "Place 100 Buildables" Achievement
[*] Added "Place 1000 Buildables" Achievement
[*] Various Animation optimizations
[*] Optimized pathfinding
[*] Particle effect optimizations
[*] Various bug fixes
[/list]
Next update will be out soon! I wasn't able to get everything completed in time (controllable Artillery emplacements, Gas, Scenarios on the workshop) but all that & more should be in the next update!
Also, i'll be adding a TON more steam achievements next update.
Leave your suggestions in the comments! - Jack