Update #17! Revolutionary War Expansion, Melee Combat, Line Formations & MORE!

Rising Front

A FPS WW1 & Revolutionary War battle simulator with a focus on Workshop Content, rag-doll physics, intelligent AI, massive battles, procedural AI cover system, real-time building system and FPS combat!

Hey everyone! I know it's been a while but I've been hard at work and this is the biggest update to date for Rising Front! It features a whole new war/time period and AI formations! There are 5 new maps, 2 new weapons, 9 new platoons and so much more! [h1]Additions/Fixes[/h1] [list] [*] Line Formations [*] Melee Combat for AI [*] Ability to spawn soldiers anywhere in sandbox mode [*] option for specific units in scenario creator [*] option for specific buildables in scenario creator [*] musket weapon [*] flintlock pistol weapon [*] British line infantry platoons [*] American line infantry platoons [*] American militia platoons [*] French line infantry platoons [*] Hessian line infantry platoons [*] Small ship buildable [*] Mortar buildable [*] Rock wall buildable [*] Log wall buildable [*] Field cannon [*] Ship cannon [*] Bunker hill map [*] Appalachia map [*] Yorktown map [*] Trenton map [*] Patriots pass map [*] Scenarios for all new maps [*] Historical Battles menu [*] Crash diagnostics [*] Fixed issue where soldiers sometimes get stuck in walls [*] 3 New weather types [*] you now face the enemy front when spawning in [*] Fixed scenarios not showing up on custom maps [*] Fixed overlay when creating a scenario [*] Fixed MG targeting [*] Fixed scenarios not showing correct icon sometimes [*] Spectate cam is positioned over friendly HQ [/list] Thank you all for the support, and I hope you all like this update! Leave you suggestions for the next update in the comments below!