Update #9 Modular Building & QOL improvements

Rising Front

A FPS WW1 & Revolutionary War battle simulator with a focus on Workshop Content, rag-doll physics, intelligent AI, massive battles, procedural AI cover system, real-time building system and FPS combat!

Hey everyone hope you like the update! I can't wait to see all the cool buildings you all make with the new modular building! [h1]Changes/Additions[/h1] [list] [*] Modular Building system [*] up/down now binds for command map [*] artillery projectiles are now tracer colored [*] scrolling on the build menu is faster [*] improved building UI with a cursor [/list]