A FPS WW1 & Revolutionary War battle simulator with a focus on Workshop Content, rag-doll physics, intelligent AI, massive battles, procedural AI cover system, real-time building system and FPS combat!
Hey Everyone! Sorry for the delays on the update, custom maps were a lot more difficult then I had anticipated. I will come out with a tutorial on how to make maps in a few days, until then you can join the discord if you have any questions on map making!
[h1]Changes/Additions[/h1]
[list]
[*] Ability to mod timed salvos for deployables (bombing runs, machinegun strafes)
[*] Custom Map Support
[*] Disable Object When placed option in the modding tools
[*] Audio sources can now be on any object
[*] explosions don't auto destroy anymore
[*] Artillery no longer auto spawns on maps
[*] MGs can now fire in bursts
[*] Auto Destruction script in the modding tools
[*] Fixed Green flag on Town Map
[*] Option for Static emplacements to not require an AI to fire it
[*] Adjusted MG aiming height higher
[/list]
Hope you enjoy! a new $2,000 modding competition will be starting on wednesday!